Memories of Gary Gygax

I only ever interacted with Gary Gygax once, directly. It was before I had anything professionally published, before there was any chance he knew me as anyone but another guy at Gen Con. My first Gen Con in fact, sometime in the 90s. He was in or near the Wizards of the Coast area, running a table of wide-eyed fans in a short D&D adventure. I don’t know if it was 1st or 2nd edition, I don’t know if it was a contest, or a reward, or ticketed event, or what.
What I know is I stood and watched, as wide-eyed as the rest, for about half an hour. When one of the other players died and actually got up and walked away (everyone else stayed at the table once killed), Gygax looked at me and asked “Would you like to play?”
I know I didn’t manage to speak. I think I nodded.
And so I was given a character sheet, and got to play in a game run by Gary Gygax. I didn’t last long. The very next encounter was an attack on our camp by a pack of red-eyed dire wolves. Gary’s description of them was genuinely chilling. I had a fighter of some kind, and rushed out to meet them.
No PCs backed me up, instead staying near the campfire. Gary’s wolves tore me apart.
He gave me a big smile, told me it was a heroic death, then asked the next person standing around if they’d like to play, indicating my seat. I thanked him, gave the new guy a big smile, and handed him the d20 I had. I know I said “Good luck.”
Gary chuckled. It was awesome.

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens was born in 1970 in Norman, Oklahoma. He was introduced to RPGs at the age of 8, and was instantly hooked. Fifteen years later he was encouraged by his wife Lj to get some of his extensive house rules and game notes published professionally. His first three efforts were accepted by publishers that went bankrupt before his work could be presented to the public. Unable to take a hint, his first professional work was eventually published in issue 251 of Dragon, and Owen began to see a potential career. A few years later he became a full-time freelance game writer, and hasn't look back. Owen has written game material for numerous companies, including Wizards of the Coast, Paizo, Green Ronin, White Wolf, Steve Jackson Games and Upper Deck, on projects such as the Song of Ice and Fire Roleplaying Game, Star Wars Roleplaying Game Saga Edition, Thieves' World RPG, Gamma World, Marvel and DC sets of the Vs. System, and numerous Dungeons & Dragons and Pathfinder RPG books. He is now the Lead Developer for Super Genius Games, and has overseen the creation of a Pathfinder-compatible PDF every week since November of 2009.

Posted on July 27, 2012, in Uncategorized. Bookmark the permalink. Leave a Comment.

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