Happy DM’s Day!

My mother is an awesome geek, a fan of science fiction and real space exploration and fantasy of multiple descriptions, and to some extent boardgames — but not RPGs. They’re ust not her cup of tea, and that’s fine.
But when I was a pre-teen, and hooked on D&D, and no local group would take me in due to my age? She ran a game for me and a few friends, every Sunday, for about 2 years.
She ran us through scenarios from history, 1001 Nights, a lot of Excalibur myths, and plots from books she was reading at the time. We were 11 and 12, and she exposed us to political campaigns, romantic plotlines, the law of unintended consequences, exploration, mystery, and research games, and only rarely a dungeon crawl. Often, the answer to some vexing in-game puzzle required us to research some real-world bit of logic or history.
When we found another DM, she happily (and I think with relief) turned us over and never looked back. But she still has the “Dungeon Mistress” button I bought her at a Con a few years alter, and though she doesn’t *wear* it, she likes having it.
I grew up in central Oklahoma. I had a lot of friends who were forbidden by their parents from playing D&D. My mother instead ran a game for us, sat and talked with anyone we were playing with so she had an idea what kind of person they were, and encouraged us to have most games at her house (often in her garage) so she knew who I was with, and what I was doing.
So, Happy Mother’s Day, to my first long-term DM!
Thanks, Mom.

About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens was born in 1970 in Norman, Oklahoma. He was introduced to RPGs at the age of 8, and was instantly hooked. Fifteen years later he was encouraged by his wife Lj to get some of his extensive house rules and game notes published professionally. His first three efforts were accepted by publishers that went bankrupt before his work could be presented to the public. Unable to take a hint, his first professional work was eventually published in issue 251 of Dragon, and Owen began to see a potential career. A few years later he became a full-time freelance game writer, and hasn't look back. Owen has written game material for numerous companies, including Wizards of the Coast, Paizo, Green Ronin, White Wolf, Steve Jackson Games and Upper Deck, on projects such as the Song of Ice and Fire Roleplaying Game, Star Wars Roleplaying Game Saga Edition, Thieves' World RPG, Gamma World, Marvel and DC sets of the Vs. System, and numerous Dungeons & Dragons and Pathfinder RPG books. He is now the Lead Developer for Super Genius Games, and has overseen the creation of a Pathfinder-compatible PDF every week since November of 2009.

Posted on May 11, 2014, in Uncategorized. Bookmark the permalink. 1 Comment.

  1. Thanks! Owen & friends have added lots of excitement & interest to my life. and very little angst. I’m looking forward to seeing Owen & lots of his local friends at SoonerCon, June 27-29.

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