Why the Movies SIGNS Makes Perfect Sense

I have explained before (at needless length) about why the movie 2012 makes perfect sense. (https://owenkcstephens.com/2014/01/21/why-the-movie-2012-makes-perfect-sense/). So, here is why Signs makes perfect sense.
The aliens are drunk frat boys in an intergalactic hazing.
Think about it. If rich (rich enough to afford stellar travel, anyway), entitled humanoids are running around naked in an environment that is 2/3 made of harmful materials, and they are so incapacitated they can’t figure out how a door handle works, and they are crashing children’s birthday parties, what else could they be but drunk teens performing stupid dare-based bonding rituals?
In fact, they are SO drunk their wormhole drive gives members of the preacher’s family time-traveling visions of the moments just before they hit the tachyon overdrive to leave the planet (“Swing away”).
It wasn’t an invasion. It was a flashing incident gone wrong.

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on February 10, 2014, in Uncategorized. Bookmark the permalink. Leave a comment.

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