New Job

I don’t normally copy Paizo press releases, but in this case I’ll make an exception.
REDMOND, WA (April 3, 2014): Paizo Inc., publisher of the world’s best-selling Pathfinder Roleplaying Game, as well as novels, game accessories, board games, and the wildly popular Pathfinder Adventure Card Game, is pleased to welcome the addition of Developer Owen K.C. Stephens to the Paizo design team.
A lifelong gamer, Owen K.C. Stephens began writing articles for Dragon Magazine in 1990, in the hopes of making enough money to pay for his RPG habit. In the decades since, his career has included work for Adventure-A-Week, Green Ronin, Steve Jackson Games, Super Genius Games, White Wolf, Wizards of the Coast, and Paizo. Stephens will join Paizo to helm the development of the quarterly, 64-page Pathfinder Module line, working with both established Pathfinder authors and RPG Superstar winners.
Says Paizo Editor-in-Chief F. Wesley Schneider, “Owen’s been helping us build adventures, settings, and rules for the Pathfinder RPG since its earliest days—you’d be hard pressed to find a single author who’s worked on more Pathfinder-related projects. Now that the stars have aligned for all of us, we couldn’t be more excited to have him lending his expertise to the everyday work of making Pathfinder even more awesome!”
The Pathfinder Roleplaying Game is the world’s best-selling tabletop RPG, in which players take on the role of brave adventurers fighting to survive in a world beset by magic and evil. The Pathfinder RPG is currently translated into multiple languages, and the vibrant Pathfinder universe has been licensed for comic book series, graphic novels, miniatures, plush toys, apparel, and is being developed into a massively multiplayer online roleplaying game.


About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens was born in 1970 in Norman, Oklahoma. He was introduced to RPGs at the age of 8, and was instantly hooked. Fifteen years later he was encouraged by his wife Lj to get some of his extensive house rules and game notes published professionally. His first three efforts were accepted by publishers that went bankrupt before his work could be presented to the public. Unable to take a hint, his first professional work was eventually published in issue 251 of Dragon, and Owen began to see a potential career. A few years later he became a full-time freelance game writer, and hasn't look back. Owen has written game material for numerous companies, including Wizards of the Coast, Paizo, Green Ronin, White Wolf, Steve Jackson Games and Upper Deck, on projects such as the Song of Ice and Fire Roleplaying Game, Star Wars Roleplaying Game Saga Edition, Thieves' World RPG, Gamma World, Marvel and DC sets of the Vs. System, and numerous Dungeons & Dragons and Pathfinder RPG books. He is now a Developer for Paizo and Green Ronin, as well as the publisher for Rogue Genius Games.

Posted on April 3, 2014, in Uncategorized. Bookmark the permalink. 3 Comments.

  1. Congratulations!

  2. Man, Owen, I have been seeing your name all over the place more and more over the past year or two! Are you ever going to slow down?

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