RPG 30-Day Challenge, Day One

I got hit with the 30-day RPG Challenge, and was asked to begin my responses on Jan 1. (It’s technically the second now, but it’s still the first *somewhere*). I’ll see how well I can do with these, though paid writing obviously takes priority. 🙂

Day 1 – How Did You Get Started?
I actually get asked this a lot, and I remember it clearly enough it’s a story I have told many times. This respons originally appeared in The Encounter Table.

“I was first introduced to D&D in the summer of 1982. I was staying at my uncle’s house in Tennessee, the year of the Knoxville World’s Fair, while my parents took a trip to Europe. My uncle had a library at least as vast as my parents’ (and mostly with different books), and among them was the 1979 1st edition AD&D Dungeon Master’s Guide. I was enrapt.

But that’s all the D&D he had, and he’d never played. I wanted to play, and he was willing to run a game, but he wanted me to “figure out how to play” so he could run it for me. There were lots of clues how D&D was supposed to work, but without a Player’s Handbook or Monster Manual, I saw there was a lot of information I needed to fill in before we could try anything.

So, I set to work creating my own notes for classes, and weapons (which, as I remember, included light sabers, space axes from the Lensman books, and the kligat throwing weapon from the Star Trek episode Friday’s Child). I have no idea how good the rules I cobbled together were – no copies survived leaving my uncle’s house that summer –but they were good enough for us to get a few games in. It is thus literally true that I was writing rules for RPGs before I had ever played one.”

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a developer for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, the project manager for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on January 2, 2015, in Uncategorized. Bookmark the permalink. Leave a comment.

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