RPG Challenge, Day Eight

Favorite Character You Have Played

Hey! Let me tell you about my character!
Okay, the question is the question, and this is a tough one. I have had many characters I loved to death, in many game systems, in many genres. Lord Brevic Falkavian. Gideon Kane. El Grande. Gibraltar. Gray Lensman. Kilroy. Orion. Lieutenant Penrose. Professor Power. Rowen. Jessica Steele. Troubleshooter. Whitewolf. Valravn.

But if I have to pick just 1, all-time favorite character, it’s oddly not one that fits my favorite race (human), favorite class (heavy armor), or favorite edition (Pathfinder).
Because it’s Solnira -a Czechoslovakian (when that nation existed, and then adopted Polish) Supergirl pastiche I played in a friends very-long-running Champion game, the International League of Heroes (ILH).
There are lots of reasons she shouldn’t be my favorite. First, I love spotlight time and special status, and there was already Stalin, a Russian Superman pastiche who was stronger, faster, smarter, and more dangerous than my character. Indeed, I carefully made sure Solnira was under his benchmarks when I made her, because Stalin was the older character I and I didn’t want to steal his thunder. Her one advantage over him was that she just grew somewhat weaker in the presence of their Kryptonite analogue, rather than disabled, and even that I loved because it only came up once (which let it have real impact when it did). Of course Stalin later died saving the universe (in a scenario I like much better than the death of Superman, which also predated it by years), and in a game based on 350 points she got 178 xp out of roughly a decade of play (sorry, but that’ll make sense to people who play Hero), so I am sure she grew to be more effective eventually…
Indeed, it’s her growth that made me love her so much. She was originally a back-up character, a Beta Flight, Justice League Europe, or West Coast Avenger, who got thrust forward when the #1 person in her slot died. She became a staple of the ILH, and I believe a leader trusted by other players. She tried her best to live up to an ideal, and tried harder when *her* hero died. She was present for nearly every major world-ending crossover game, became known worldwide, and helped define being a hero for a world. The GM, other players, and circumstances helped her evolved into something more than I ever could have made her on my own.
I haven’t played her in more than 10 years, and I still have her character sheet…

About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on January 8, 2015, in Uncategorized. Bookmark the permalink. Leave a comment.

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