Wind of 1,000 Parries and Wind of 10,000 Parries #Microfeats #AnimeWeek

Wind of 1,000 Parries
You can be really hard to hit, when you want to be.
Prereq: Base attack +6.
When you take a full attack action, you may choose to forgo any of the attacks you could make this round. For each attack you forgo, you gain a +1 shield bonus to AC until the beginning of your next turn. #Microfeats #AnimeWeek

Wind of 10,000 Parries
You can be really hard to hit, when you want to be.
Prereq: Wind of 1,000 Parries, Base attack +6.
When you take a full attack action, you may choose to forgo any of the attacks you could make this round. For each attack you forgo, you may grant yourself of one adjacent ally gain a +1 deflection or shield bonus to AC until the beginning of your next turn. You need not grant all the bonuses to a single creature, nor all be of the same type. Bonuses granted to an adjacent ally only apply as long as the ally remains adjacent. #Microfeats #AnimeWeek

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a developer for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, the project manager for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on November 12, 2015, in Pathfinder Development and tagged , . Bookmark the permalink. Leave a comment.

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