Command Voice, Specialized Tactics, Tactical Spell; #Microfeats #TeamworkWeek
Because I want my Microfeats to appear during work hours on weekdays, when I’m normally at the office, I program these to post on a time. For some reason, three of this week’s feats didn’t post, which I didn’t notice until now. So, here are the missing #TeamworkWeek feats!
Command Voice. As a standard action you can grant every ally able to hear you a number of bonus teamwork feats equal to 1 + your Charisma bonus (minimum 1). Allies do not have to meet these feats’ prerequisites, but you must grant the same teamwork feats to all your allies. They retain the feats for a number of rounds equal to 1/3 your level + your Charisma bonus (minimum 1). A character can receive bonus teamwork feats from only one use of Command Voice (of their choice) at a time. If you are granting allies a morale bonus of any kind, you may instead use this feat for only those characters as a move action. #Microfeats #TeamworkWeek
Specialized Tactics. Prereq: 1 or more teamwork feats, favored enemy or favored terrain class features. When there are favored enemies within 60 feet of you, or you are in a favored terrain, you grant allies within 60 feet access to teamwork feats you possess. The maximum number of teamwork feats you can grant is equal to the appropriate favored bonus. Allies do not have to meet these feats’ prerequisites, but you must grant the same teamwork feats to all your allies. If you apply teamwork feats due to the presence of favored enemies, and the teamwork feats benefits apply to attack rolls, damage, saving throws, save DCs, or AC, those benefits apply only in regards to the favored enemies. You may change what feats you grant as a full-round action. #Microfeats #TeamworkWeek
Tactical Spell (Metamagic) When you affect allies with a tactical spell, you also grant them a number of teamwork feats you have, equal to the tactical spell’s level. They retain these feats for the duration of the tactical spell, or one minute per level, whichever duration is shorter. They do not need to meet the feats’ prerequisites. A character can receive bonus teamwork feats from only one tactical spell (of their choice) at a time. A tactical spell takes up a spell slot one level higher than its true spell level. #Microfeats #TeamworkWeek