Let’s Get Dangerous #Microfeats
Let’s Get Dangerous
As an adventuring day proceeds, you just get better and better.
For every 2 encounters with a CR of your group’s APL or higher your group has completed since any of you rested, you may select one of the following benefits: +1 luck bonus to all d20 rolls, a +2 bonus to all weapon, unarmed, and natural attack damage, or a +1 Heighten Spell boost to all spells you cast. These benefits stack with themselves, and last until a member of your party takes a rest. #Microfeats