Chakra Block #Microfeats
You can briefly cut off a foe’s access to their own mystic powers.
Prereq: Dex 13, Wis 13, Stunning Fist, Improved Unarmed Strike, ki pool.
Benefit: When you have a chakra open (Pathfinder Roleplaying Game Occult Adventures) you may make an unarmed attack that blocks your target’s access to their own chakras, limiting their access to their own mystic powers. You must declare that you are using this feat before you make your attack roll (thus, a failed attack roll ruins the attempt). A foe damaged by your unarmed attack to make a Fortitude saving throw (DC = to the DC to open the highest level chakra you have open), in addition to dealing damage normally. A defender who fails this saving throw is cut off from one power source of your choice – arcane magic, divine magic, psychic magic, or innate magic (supernatural and spell-like abilities) for a number of rounds equal to the number of chakras you have open. Spells and abilities already activated continue to function, but no new spells or abilities drawn from that source can be used by the target for the duration.
This counts against your maximum uses of Stunning Fist for the day.
#Microfeats are quick sketches of rules I am considering for possible use in a 3pp Pathfinder-compatible product, which may be altered, adjusted, or never make it into a final product.