Friends in Low Places
Continuing playing with the idea of quirks that replace favored class bonuses.
Friends in Low Places
Any character may take this quirk once in place of one favored class bonus. There’s a chance you have friends (or at least contacts) in settlements you visit. Each time you enter a settlement that is not mostly unfriendly or worse toward you, you may make a DC 20 Diplomacy check. Add the settlement’s modifier for size (from -4 for a thorp to +4 for a Metropolis). You can’t take 10 or take 20 on this check even if you are normally able to do so.
On a successful check, you have a local friend of ally. This is a character with NPC class levels no higher than half your level, to a maximum of the normal number of qualities a settlement of this size has. This may be an old friend, or an ally of an organization or group you belong to. You and your GM should determine in advance the nature of your net of friends and allies.
They are friendly, but not helpful, and have no special authority or resources beyond the norm for typical members of the settlement. You can’t have more total levels of friends and allies that your character level. You can take this quirk more than once, each time adding your level to the total levels worth of friends and allies you may have.
Posted on September 15, 2016, in Game Design, Pathfinder Development and tagged Development, Game Design, Pathfinder First Edition, Quirks. Bookmark the permalink. Leave a comment.
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