Rule Noodling: Pathfinder Firearms
Rule noodlings are untested, unedited ideas for ways to change the way the Pathfinder RPG works by adjusting a rule in fairly contained ways… though potentially with far-reaching consequences.
A lot of players and GMs don’t like the way firearms work in the Pathfinder RPG. They are touch attacks in their first range increment (where most combat takes place) — making them extremely accurate compared to other weapons builds, and a player must constantly struggle to reload firearms which sometimes results in spend a round doing the most boring thing imaginable.– getting ready to make attacks next round.
The Noodle: Firearms are no longer touch attacks. However, they do confirm critical threats as touch attacks (regardless of range increment).
If a character is proficient with a firearm, she doesn’t have to take an action to reload. Like an alchemist pulling out a bomb, and mixing elements of it, and throwing it, it’s assumed to occur as part of each attack.
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