Seven Sinful Feats of Wrath, No. 3

I wrote three sets of seven “sinful” feats starting back in 2012, one each for gluttony, lust, pride, gluttony, and gluttony. I always meant to cover the other four Deadly Sins but… well I guess I did too much research on Sloth. But I thought a couple of weeks ago “if I write one a day for seven days, I’ll have a product!” At the time, I was dealing with a lot of anger.
Then, I got much less angry. (Therapy and coping mechanisms are a big part of my life.)
But now, I still want to DO the rest of these, so…

Furious Frustration (Sinful)
The more things go wrong, the madder, and more determined, you get.
Prerequisite: Wrathful, Cha 13
Benefit: When you attempt a Str-, Dex-, or Con-based ability score check or skill check that is the same as a check you failed last round, and you have not since succeeded at the check, you gain a +1 bonus to your first attempt at that check this round. If you fail, this bonus remains until you succeed at the check, or a round passes without you attempting the check. Multiple bonuses from this feat stack, to a maximum bonus equal to half your hit dice.

The Sinful Feat Type

While sinful feats are not restricted to evil characters (you don’t have to be entirely without sin in order to be a good person), and using them is not an inherently evil act (like many abilities, how you use such feats determines if the act is evil) they do draw on the power of sin itself. As a result characters who gain power in part from having a good alignment (such as paladins, who must remain lawful good) cannot gain or use sinful feats. If such a character loses his alignment and the power that comes with it as a result of an act tied to one of the seven deadly sins (avarice, envy, gluttony, lust, pride, sloth, and wrath) the GM may choose to allow the character to swap out any feats relating to the lost power for sinful feats linked to the appropriate sin.

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on December 3, 2016, in Game Design, Pathfinder Development and tagged , , , . Bookmark the permalink. Leave a comment.

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