One way to add a little flavor to a person, city, or culture is to add a few useful phrases that take the same kind of place as “Who benefits?” and “You can’t teach an old dog new tricks.” Even just one phrase, introduced as part of a philosophy or something that’ll come up throughout a plotline, can help drive home a feel for a region,
There’s no need to overdo these, but I often find dropping in one or two can really boost player interest in a representative of a foreign or alien group. Here are some examples.
Gold sheds no tears.
The poison proves the plot.
Which god is thus glorified?
All accounts shall be balanced.
An arrow cannot recognize a king.
It need not be a dragon to burn you.
All who had the power to stop this are guilty of it.
All jackals scavenge, but even lions accept a free meal.
Those who pay the minstrel are the first to hear the song. (Yep, it’s a Patreon reference, snuck in as content. Mea culpa.)