Games Matter

Monopoly was originally designed as “The Landlord’s Game” by a woman, Lizzie Maggie, and was intended to be a teaching game that showed that rents enriched property owners to the financial detriment of renters, who had little power to change the situation.

The design was patented twice, and despite that stolen by someone else, and turned into a hit with none of the teaching intent maintained, the original patent bought, and by the 1970s it was commonly stated the man who stole it was the sole creator of it.

So, yes. Credit matter. Presentation matters. Intent matters. And games can normalize concepts and help shape societal thought, despite the fact “they’re just games.”

Also

Patreon. I has one.

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on June 29, 2017, in Business of Games and tagged . Bookmark the permalink. Leave a comment.

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