Hit or Myth
I often play with new mythologies when writing up new campaign worlds, and some work out better than others. When making new mythologies, I like to remember that real-world mythology is often much, much weirder and more primal than the neat pantheons we often get in RPGs.
It’s a fantasy world. Have fun with it. And\ example:
“Think you that first came gods in man-form, in the shape of elf or dwarf was born divinity? Now, all these gods are but recent tribes, attested by those who build shrines to the power that look onto them.
Before the god tribes were the Hrimthur, the storm gods, and the Svadilfar, the horse gods. The Hrimthur sought to freeze or drown or shatter with wind and lightning all living things, and of all the first animals, it was the noble horse gods, the Svadilfar, who put the Hrimthur in check. Long were their battles, but in time the Hrumthur were driven back to the mountains and oceans, from where to this day their make their assaults in the storm seasons.
The Svadilfar sought to heal the world damaged by their battles, and the eldest and wisest of them, the mare Sleinyrsa, saw among the animals two that were more clever. She selected them, the female Freafar and her mate the male Wojanan, to aid in rebuilding the world. They were allowed to ride on Sleinyrsa herself, and thus became gods, and selectors of dead animals to also ride upon the Svadilfar. And this god riders became the tribes of tool-using gods, second only to the Svadilfar, and kin to the Raven King gods, who also learned of tools.
And from these tribes later come all the gods of elf, and gnome, and dwarf, and man.”