Leisure Writing vs Career Writing

I have gotten some feedback about how much writing I am doing now, on my vacation. Most of it is from a place of love and concern, and a little is friendly but understanding ribbing, but at least a small percentage of people genuinely don’t seem to understand the difference between RPG writing as a staff designer or developer or as a freelance writer, and the leisure-writing I have been doing the past week.

So, for those few folks, here is the most important distinction, distilled down.

I wasn’t feeling like writing anything tonight.

So I didn’t.

And that has no impact on my livelihood, or that of my friends, colleagues, and employers, so there’s no guilt, worry, or backlog that has to be made up later.

(And the more people who support me through my Patreon, the more writing time I can afford to spend on this blog and other freebies!)

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on December 28, 2017, in Business of Games, Musings and tagged , , . Bookmark the permalink. Leave a comment.

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