The Deal With The Boomerang
Posted by Owen K.C. Stephens
Here’s a picture of my new desk, at the office.
Upon seeing that picture, Alex Augunas noted he wanted to hear the story about the boomerang.
And, weirdly, there is one.
My father was a professor of economics at the University of Oklahoma.
He was sometimes hired to teach short courses elsewhere in the world.
At one point, when I was a child, this included Australia.
When asked if there was anything I would like him to bring back, I said a boomerang.
So he did.
I learned to throw it (not well, and I beaned myself dead between the eyes the first time because I did it wrong, and I haven’t thrown one in more than 25 years).
So I kept it with me. When I was hired by WotC in 2000, I hung that boomerang as a decoration, because I thought it was cool to have a weapon at my desk.
Then I got laid off. And had to move back to Oklahoma.
I promised myself I’d come back to Seattle someday. And that promise got embodied in my boomerang I had kept at WotC.
It sat over my desk, wherever I was, for 14 years.
And now… I’m back. And so it the boomerang.
(Want to keep sharing my short life stories? Then support my Patreon!)
About Owen K.C. Stephens
Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephensPosted on February 5, 2018, in Business of Games, Musings and tagged Essays, Geekery, Stories. Bookmark the permalink. Leave a comment.
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