Starfaring Species in Really Wild West (part 3 and finale)

This is the third and final part of a series of articles looking at how to contextualize the starfaring species of the Starfinder Roleplaying Game into the world of the Really Wild West, a setting hack that uses the science-fantasy rpg for a campaign with magic, monsters, and weird science in an alternate Earth in 1891.

When looking at the Starfinder Roleplaying Game species for things I can use to tie them to a fantasy-science-fiction-pulp version of the real world, sometimes I have gone with cultural or game ability elements… and sometimes I have leaned on fantasy versions of biology, as is the case with shirren, vesk, and ysoki.

RealWildWest-Races-color-01

Shirren

Shirren are big bugs, which means they should have evolved someplace that supports larger arthropods. The largest land-dwelling arthropod currently in existence on Earth is the coconut crab, which is found on islands in the Indian and Pacific Ocean. Assuming they originated in the same regions in the timeline of the Really Wild West, shirren would have built their own island cultures (perhaps in conjunction with other species, perhaps not), and spread in Ancient times as trade blossomed throughout the Indian Ocean. This takes our ancient shirren to China, Egypt, India, Java, Somalia, and southeastern Europe. While they would have spread worldwide from there, I assume those regions along old trade routes going through the Indian Ocean still have the largest, most integrated populations of shirren. That gives me guidance on what cultures they might be drawn from, and what traditions they could have, without claiming something small-minded like “Arabs are shirren” (which erases real Arabs and eliminates numerous cultural advancements, historical figures, and real-world ethnicities from being part of RWW, and is also pretty structurally racist).

Vesk

Australia leads the world in reptile biodiversity, so that’s where I am having my vesk evolve. That has vesk populations being tightly concentrated in Australia, New Zealand, and surrounding islands. I’m guessing I’ll need to add a frontier wars or “Lizardman War” (as the colonial powers call it) between the British Empire and various vesk groups at some point, and chances are the vesk lost. But by now, they’re at least partially integrated, and some will have travelled throughout the British Empire, despite suffering a fair amount of racism. While vesk likely have a lot of native culture that impacts their fashion, those that travel abroad are likely to adopt Western clothing sensibilities when in western nations, including the Really Wild West.

Note that this is a change from my original thoughts on vesk, which was to make them the product of Doctor Moreau’s anthropomorphization of animals. I can hold on to that idea for more minor species (as I add them), but it ended up feeling too limited for a “core” species, and had some connotations I wasn’t comfortable with.

Ysoki

In the real world, rodents are populous on every continent except Antarctica. They date to the Paleocene on the supercontinent of Laurasia, spread across landmasses, crossed oceans, and pretty well got everywhere (even Australia) on their own, without human intervention.

So as much as I am tying most starfaring species to specific region of the Really Wild West? Ysoki are everywhere.

And they got there first.

With cheek pouches as built-in bags (allowing them to carry goods—even water—long distances before the invention of sacks or gourd-bottles), bonuses to Stealth and Survival, and darkvision? Ysoki were the main competition with humanity for global domination. Much as there were Neanderthals and other cousins to homo sapiens sapiens who didn’t make it, there were multiple lines of ysoki through the ages, though none of this is well understood in the RWW year of 1891.

In general, every culture has a ysoki element to it. There are sure to be exceptions—Egyptian cat-worshipers may not have taken to ysoki citizens, some ysoki clans likely existed in regions without significant human presence.

But the core assumption in Really Wild West is that ysoki are everywhere from the most remote, paleolithic cultures, to the suit-wearing bankers of New York.

Speaking of context!

Articles like this are only possible with the kind support of my Patrons, through my Patreon. For example this article is sponsored in particular by Copper Frog Games! (Artistic Games for All!)

Advertisements

About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on April 14, 2018, in Anachronistic Adventurers, Microsetting, Starfinder Development and tagged , , , . Bookmark the permalink. Leave a comment.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: