In The Long Run, Is The Real Money in the Games Industry Not Going to Come From Making The Games?

Gridiron football grew out of older games, and became a hobby sport. At that point, the money in the game was in producing the materials (equipment) for it, and to a lesser extent selling books with the rules.

Now, far more people watch football than play it, and the money is made by forming professional-level exhibitions and controlling the viewing of such, and related licensing. Making generic football equipment and rulebooks for it is a far, far less lucrative business.

This may just be the natural progression for all games.

In which case, adventure game companies are looking at the hobby they largely created giving someone else most of the money generated by the game.

(And hey, speaking of making money elsewise, please sign up to my Patreon so I can afford to keep making posts like this!)

About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephens

Posted on June 13, 2018, in Business of Games, Musings, Streaming and tagged , . Bookmark the permalink. Leave a comment.

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