Fantasy Folding Navaja Sevillana Blade for Pathfinder
Posted by Owen K.C. Stephens
The navaja is one of the first folding blades to gain widespread acceptance as a combat item, starting in regions of Spain, and was used in various eras as an openly carried utility knife, a trusted offensive weapon, a concealed choice for self-defense, and a highwayman’s tool of intimidation. While many different styles of navaja have existed, among the largest is the navaja sevillana, which commonly had a blade at least eight inches long, a locking ratchet, and a long curved handle. The blade was generally razor sharp (and may have evolved from folding straight razors), and when opened the overall length could easily run 16 to 20 inches.
This is a fantasy version of the navaja sevillana, appropriate for Pathfinder Roleplaying Game campaigns that mix rapiers, firearms, and printing presses. It doesn’t attempt to be a historic representation, and more than the game’s versions of longswords or falchions are, and though inspired by a real-world weapon it is not intended to reflect on any of the social, ethnic, or national groups that have used navajas throughout history.
(Martial) Light Melee Weapons
Name Cost Dmg (S) (M) Crit Weight Type Special
Navaja 50 gp 1d3 1d5* 18-20, x2 1 lb. S Deadly, finesse
*Numerous companies, including Impact Miniatures, now make d5 dice, but it you don’t have one (or don’t like them) you can treat this as 1d4+1 (and thus if you have a +1 STR bonus to damage, you’d roll 1d4+2)
Deadly: When you use this weapon to deliver a coup de grace, it gains a +4 bonus to damage when calculating the DC of the Fortitude saving throw to see whether the target of the coup de grace dies from the attack. The bonus is not added to the actual damage of the coup de grace attack.
Finesse: You can use the Weapon Finesse feat (and ability that work with weapon you can use with that feat) with a navaja sevillana.
Navaja Sevillana: If it is folded, you can conceal and draw a concealed navaja sevillana (using Sleight of Hand) in the same amount of time it takes to draw or sheath a normal weapon, and you gain a +4 bonus to Sleight of Hand checks to conceal it. If you are proficient with a navaja sevillana, you can open it and shut it as part of the same action used to draw or sheath it (even from concealment). If a navaja sevillana has the broken condition, its locking ratchet does not work, and it cannot be used to make attacks.
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About Owen K.C. StephensOwen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephens
Posted on June 26, 2018, in Game Design, Pathfinder Development and tagged forged in fire, Game Design, gaming, Pathfinder First Edition, PC Options, Weapons. Bookmark the permalink. Leave a comment.
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