Pulp Powers: Prechometry
Exploring a concept of a psychic power I’ve never seen anyone use in story or game before.
The ability to touch an object and gain impressions of noteworthy things that are going to happen to it in the future.
Especially useful variant is “image prechometry,” which allows you to touch a detailed picture of an object (such as a blueprint), and determine what major things would happen to it if actually existed.
In my “Diesel Pulp” just-for-fun setting, the Black Duchess of Crimea has a number of prechometrist stranniks, who allow her military to troubleshoot new designs without ever actually building or testing them. While this system is not perfect, it saves so much time and money as to give the Black Duchess a huge advantage.
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Posted on May 6, 2019, in Anachronistic Adventurers, Diesel Pulp, Microsetting and tagged '49, Development, Diesel Pulp, Experiment, gaming, Geekery, Random Stuff. Bookmark the permalink. Leave a comment.