Rogue Genius Games and Pathfinder 2nd Edition

While RGG doesn’t have access to the Pathfinder 2e rules yet, we DO know we will want to support that game system.
One of our first releases is almost certainly going to be an update of the Time Thief.
That means it’s a good idea to get our concept of what an “iconic” Time Thief looks like settled.
So, we sent Jacob Blackmon an art order, and with just a little feedback, we got this.
I don’t know exactly what a 2e Time Thief can do yet, but I know what she looks like!

Image may contain: 1 person, smiling

 

But… THEN what?

There will be new ideas, and new freelance opportunities, and new projects, of course.

But I am also VERY likely to update some of our most popular Pf1 classes to Pf2.

So,

Noting that things I update for Pathfinder 2e is going to have a reconsideration of all their elements (rules, themes, art, style, niche, tone, and so on)– because when you know better you do better, and goodness knows I have learned a bunch over the past decade, and:

Keeping in mind I expect the Pf2 Time Thief is already on this list and should also handle the Time Warden:

And that I suspect some Pf1 classes will be beter served as archetypes in Pf2:

AND that I am likely to wait for official Paizo rules for some game elements (like hexes) before I build a class using them (though I could redesign to not use them):

What RGG classes would you be most interested in seeing updated to Pf2 earlier, rather than later?

Anachronist Adventures classes (and likely the rest of that book, too)
Archon/Riven Mage
Armiger
Cruorchemist
Death Knight
Death Mage
Dragonrider
Godling
Hellion
Magister
Mosaic Mage
Shadow Assassin/Shadow Warrior
Templar
Vanguard
War Master
Witch Hunter
Hybrid Class — Blasphemer
Hybrid Class — Fury
Hybrid Class — Mountebank
Hybrid Class — Opportunist
Hybrid Class — Possessed
Hybrid Class — Psychemist
Hybrid Class — Shifu

Let me know in the comments, or at https://twitter.com/Owen_Stephens, or at owen.stephens@gmail.com, or at https://www.facebook.com/OwenK.C.Stephens

Or, if you are a Patron, at my Patreon! https://www.facebook.com/OwenK.C.Stephens

 

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on June 5, 2019, in Uncategorized. Bookmark the permalink. Leave a comment.

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