Designing to Spec: Support Material (Part 7)

So we’ve finished creating Starfinder versions of all the Pf Core Rulebook feats that weren’t already in Starfinder, and we’re spending this week looking at things we may want to add to Starfinder, now that we’ve added such a huge load of feats.

In addition to just giving a class access to bonus feats, and using the abilities of new feats to create new class options (as we did with the mystic support material), its possible to use new feats to define the powers of brand-new abilities. In 1st edition Pf, the cavalier and inquisitor classes are great examples of this, as both have powers that use teamwork feats in ways the feats alone don’t provide.

So with that in mind, let’s look at some new theorems for the biohacker!


The following theorems follow the normal rules for biohacker theorems.

[2nd Level]

Heal Thyself: You gain the Self-Sufficient feat. Additionally when you use a skill, feat, or class feature to restore Hit Points or Stamina Points to yourself, you may take the points restored and divide them between your missing Hit Points and Stamina Points, even if the ability normally only restores one of those.

Multispectrum Booster: Select two feats from the following list: Acrobatic, Agile Maneuvers, Athletic, Deceitful, Deft Hands, Dodge, Endurance, Nimble Steps, Persuasive,  Stealthy. When you inject a creature with a basic booster, it gains both the normal booster benefit and your choice of the two feats you selected for the booster’s normal duration.

Alternatively you can expend a use of your booster ability to grant an injected creature both feats for a number of minutes equal to your key ability score bonus (minimum 1 minute).

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About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at

Posted on February 13, 2020, in Game Design, Starfinder Development and tagged , , , , , . Bookmark the permalink. Leave a comment.

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