Designing to Spec: Support Material (Part 10: The Solarian)
Posted by Owen K.C. Stephens
So we’ve finished creating Starfinder versions of all the Pf Core Rulebook feats that weren’t already in Starfinder, and we’re spending some time looking at things we may want to add to Starfinder, now that we’ve added such a huge load of feats.
And now it’s the solarian’s turn.
The solarian has a few really key class features that not only define the class, but define each solarian’s personal style and fighting techniques. Solar manifestation is absolutely one of those, but so are the stellar revelations each solarian selects to define how they operate in their two primary modes–graviton attuned and photon attuned.
However, solar manifestations and stellar revelations only rarely directly interact with each other. Having a huge batch of new combat abilities in the form of feats seems like a fine time to change that.
STELLAR REVELATIONS
You must be 2nd level or higher to choose these stellar revelations.
Fundamental Barrier (Ex): Your solar shield is energized by your attunement.
When you are graviton attuned or fully attuned, you gain Improved Shield Bash and Improved Unarmed Strike as bonus feats. You do not need to meet their prerequisites.
When you are photon attuned of fully attuned you gain Shield Focus and Greater Shield Focus as bonus feats. You do not need to meet their prerequisites.
You must have the solar shield manifestation to select this revelation.
Fundamental Defense (Ex): Your solar armor is energized by your attunement.
When you are graviton attuned or fully attuned, you gain Defensive Combat Training and Lightning Stance as bonus feats. You do not need to meet their prerequisites.
When you are photon attuned of fully attuned you gain the Dodge and Wind Stance as bonus feats. You do not need to meet their prerequisites.
You must have the solar armor manifestation to select this revelation.
Fundamental Flare (Ex): Your solar flare is energized by your attunement.
When you are graviton attuned or fully attuned, you gain Point-Blank Shot and Precise Shot as bonus feats you can only use with your solar flare. You do not need to meet their prerequisites.
When you are photon attuned of fully attuned you gain Pinpoint Targeting and Weapons Focus as bonus feats you can only use with your solar flare. You do not need to meet their prerequisites.
You must have the solar flare manifestation to select this revelation.
Fundamental Weapon (Ex): Your solar weapon is energized by your attunement.
When you are graviton attuned or fully attuned, you gain Agile Maneuvers and Combat Expertise as bonus feats you can only use with your solar weapon. You do not need to meet their prerequisites.
When you are photon attuned of fully attuned you gain Arcane Strike and Penetrating Strike as bonus feats you can only use with your solar weapon. You treat your solarian level as your caster level for Arcane Strike. You do not need to meet these feat’s prerequisites.
You must have the solar weapon manifestation to select this revelation.
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About Owen K.C. Stephens
Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephensPosted on February 19, 2020, in Game Design, Starfinder Development and tagged Game Design, gaming, Geekery, PC Options, Starfinder. Bookmark the permalink. 1 Comment.
This column makes me ever more excited to okay this game!