More 5e Familiars

I was having a conversation with Jacob Blackmon (by social-distancing-approved web interface), and he mentioned an idea of playing with how familiars and concentration spells in 5e interact. I found it interesting, and that developed into these Upgraded Familiars.

You gain an Upgraded Familiar with the find familiar spell, but must add additional material components as listed for each upgraded familiar below. Each uses the base stats of the listed normal familiar, but also has one of more special abilities.

Chameleon
Material: 50 gp worth of opal
Base stats: lizard
Special: A chameleon gives you access to the alter self spell, which you can cast using appropriate spell slots as if it was a spell you knew. The chameleon can take its action each turn to concentrate on an alter self spell you cast, which frees you from its limitations of a concentration spell.

Firefly, Giant
Material: 50 gp worth of amber
Base stats: owl
Special: A giant firefly can make as much light as a candle at will. It also gives you access to the dancing lights cantrip, which you can cast as if it was a cantrip you knew. The firefly can take its action each turn to concentrate on a dancing lights cantrip you cast, which frees you from its limitations of a concentration spell.

Mongoose
Material: 50 gp worth of pearl
Base stats: weasel
Special: A mongoose gives you access to the blur spell, which you can cast using appropriate spell slots as if it was a spell you knew. The mongoose can take its action each turn to concentrate on a blur spell you cast, which frees you from its limitations of a concentration spell.

Nightingale
Material: 50 gp worth of onyx
Base stats: bat
Special: A nightingale gives you access to the darkness spell, which you can cast using appropriate spell slots as if it was a spell you knew. The nightingale can take its action each turn to concentrate on a darkness spell you cast, which frees you from its limitations of a concentration spell.

Spider, Orb Weaver
Material: 50 gp worth of jade
Base stats: spider
Special: An orb weaver gives you access to the web spell, which you can cast using appropriate spell slots as if it was a spell you knew. The orb weaver can take its action each turn to concentrate on a web spell you cast, which frees you from its limitations of a concentration spell.

PATREON
Enjoy this 5e content? Want to see more? Want to see something else? You can back my Patreon to encourage me to do more of the kind of work you want to see, and you can subscribe to the 52-in-52 program to get entire game supplements, one a week for every week of 20020, that are done in four versions for four game systems, including 5e!

About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephens

Posted on March 18, 2020, in Game Design and tagged , , . Bookmark the permalink. Leave a comment.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: