Mutant Magic, for GammaFinder (Starfinder-compatible)
Posted by okcstephens
The cybersorcerers of the Omega Invasion were the first to unleash suppress mutation spells, which are also believed to have been the key of the negation cuffs they used to capture powerful mutants, though it has spread far beyond their control since the invasion. The DNArcana spell was discovered by genetic sorcerers in the city of Beta, before its destruction, and though not common among most spellcasters is a staple of the Augmented Arcanist Alliance.
(art by grandfailure)
DNARCANA [Mystic 2–6], [Technomancer 2–6], [Witchwarper 2-6]
School transmutation (polymorph)
Casting Time 1 round
Target one willing creature touched
Duration 1 round/ 2 levels (D)
Saving Throw none; Spell Resistance yes (harmless)
You augment the power of the target’s tiered mutation, increasing its power by one tier. You must expend 1 Resolve Point to cast the spell, and the willing target must expend 1 Resolve Point for the spell to affect it.
Level 2: You can increase an existing tier 1 or tier 2 mutation by 1 tier.
Level 3: You can increase an existing tier 3 or tier 4 mutation by 1 tier.
Level 4: You can increase an existing tier 5 or tier 6 mutation by 1 tier.
Level 5: You can increase an existing tier 7 or tier 8 mutation by 1 tier.
Level 6: You can increase an existing tier 9 mutation by 1 tier. Alternatively, you can grant a creature one mutant ability or tier 1 mutant power.
SUPPRESS MUTATION [Mystic 3], [Witchwarper 3]
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Targets one creature
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes
You temporarily suppress the mutant abilities (including tiered mutation s) of a creature. Attempt a dispel check (1d20 + your caster level) with a DC equal to 11 + the target’s level. If you succeed, the target must make a Will saving throw. If it fails, all its mutant powers and tiered mutations stop functioning, and all bonuses, effects, and abilities granted by the mutations end.
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About okcstephensOwen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.
Posted on April 22, 2020, in Game Design, Microsetting, Starfinder Development and tagged #Spelltweets, gaming, GammaFinder, Geekery, Mutations, PC Options, Starfinder. Bookmark the permalink. Leave a comment.