More Junk Spells (for GammaFinder and Starfinder)

Inspired by the hazardous junk rules I designed for GammaFinder, and loving the idea of a Starfinder-compatible junkamancer, I’ve begun looking at what else can be done with junk spells. I especially wanted a 0-level junk spell, and a junk spell that doesn’t focus on AC, attacks, or creating a ‘bot.

PA Glowing Junkyard

(art by santoelia)

JUNK GIZMO [Technomancer 0]
School conjuration (creation)
Casting Time
 1 standard action
Range touch
Range touch
Target 
at least 1 bulk of inert electronic equipment; see text
Duration
 1 hour/level
Saving Throw none; Spell Resistance no

You turn a pile of technological junk into a minor technological item. You must target inert, nonworking electronic equipment of at least 1 bulk. Valid targets include a large broken computer system, nonworking or unconnected computer or robot parts, a destroyed robot or another such trashed mechanical system, or any related electronic components or combination of the above, as long as the junk is found in sufficient quantity.

You can create any minor piece of equipment with a real-world equivalent (alarm clock, camera, digital keys for vehicles you own, timer, watch, and so on) that a GM would allow you to buy at a typical settlement as an item level 0 piece of equipment with a cost of 5 credits or less and light bulk. See the Technological Items section of the Equipment chapter of the core rulebook for notes on the vast array of technological devices beyond the number that could possibly be presented in any real-world book that can potentially be purchased with GM approval.

The item is clearly worthless junk, and always looks like it is just about to break down, but can be used by anyone. You can only have 1 junk gizmo active at a time, and casting the spell again causes any previously created junk gizmo to cease functioning. If using the hazardous junk rules, this spell is not powerful enough to create objects from hazardous junk.

JUNK HUD [Technomancer 1]
School conjuration (creation)
Casting Time
 1 standard action
Range touch
Range touch
Target 
at least 1 bulk of inert electronic equipment; see text
Duration
 10 min./level
Saving Throw none; Spell Resistance no

You turn a pile of technological junk into a Heads Up Display (HUD) that collates information and gives it to the HUD’s wearer. You must target inert, nonworking electronic equipment of at least 1 bulk. Valid targets include a large broken computer system, nonworking or unconnected computer or robot parts, a destroyed robot or another such trashed mechanical system, or any related electronic components or combination of the above, as long as the junk is found in sufficient quantity.

You can cause the HUD to be created on yourself or an adjacent willing or unconscious ally. This grants the wearer additional combat awareness. As a result, the character cannot be flanked. Additionally the DC to successfully trick attack the target is increased by 5. If using the hazardous junk rules, this counts as junk armor for interactions with those rules.

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on April 24, 2020, in Game Design, Starfinder Development and tagged , , , , , , . Bookmark the permalink. Leave a comment.

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