New Critical Hit Effects for Starfinder
As I work on running my first Really Wild West campaign, and write up weaponry for it, I find myself using new critical hit effects.
I’ll present a weapon list later I presume, but here are some new crit hit effects for GMs doing their own homebrew weapons.
(Art by warpaintcobra)
New Critical Hit Effects
When you score a critical hit, you may apply either its normal critical hit effect, or its alternate critical hit effect (listed in parenthesis), at your preference.
AoO (Attack of Opportunity)
Scoring a critical hit with the weapon causes the target to provoke an attack of opportunity from you. Normally only melee weapons have this critical hit effect.
A weapon with a trauma crit does double normal damage to living thing on a critical hit, to a minimum of its maximum normal damage.
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Posted on July 23, 2020, in Game Design, Starfinder Development and tagged Game Design, gaming, Geekery, Really Wild West, Starfinder, Weapons. Bookmark the permalink. Leave a comment.
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