PF1: Wolfshead Class (Index and Favored Class Bonuses)

Right now there are just few articles in the Pathfinder Roleplaying Game 1st Edition Wolfshead class collection, but having an index is always useful to point back to.

Full Class Write-up
Found here.

Additional Talents
Found here.

Archetypes:
Scrapper — focuses on light, fast weapons and close-fighting.

Favored Class Bonuses
See below.

Thanks to the FaceFunding campaign I ran on Facebook, the wolfshead now gets a bunch of ancestry-specific favored class bonuses, as follows. Rather than just do 8 for the core ancestries, I have expanded it to 25 ancestries worth of options.

Core Races

Dwarf: Reduce armor check penalty of any light armor worn by 1 (to a maximum reduction of negating the penalty)
Elf/Half-Elf: Gain +1/3 on all Acrobatics, Climb, and Stealth checks in bedlam.
Gnome: Add a +1/2 bonus to trap sense.
Orc/Half-Orc: +1/2 a bonus finesse fighting weapon choice.
Halfling:  Add a +1/2 bonus on critical hit confirmation rolls with any weapon selected with finesse fighting. This bonus does not stack with Critical Focus.
Human/Half-Elf/Half-Orc: Gains +1/6 of a new wolfshead talent.

(Art by Konstantin Gerasimov)

Other Ancestries

Aasimar: Add +1/4 to the morale bonus on saving throws provided by bedlam.
Catfolk: Add +1/3 to the result of any sneak attack damage dealt after all sneak attack damage dice have been totaled.
Changeling: Add +1/6 of a witch’s hex with no prerequisites. The hex can be used only when in bedlam, and doing so expends 4 rounds of the wolfhead’s rounds of bedlam per day. The wolfshead uses her bedlam level as her witch level for all purposes related to this hex.
Dhampir: Add +1 to the number of temporary hit points gained from bedlam.
Fetchling: Add a +1/2 bonus on Stealth and Sleight of Hand checks made while in bedlam.
Gilman: Add +1 foot to Swim speed. This increase only has any effect in multiples of +5 ft.
Goblin: Add +1 to the result of any damage dealt in the surprise round.
Hobgoblin: Add a +1 bonus on CMD against disarm and sunder maneuvers.
Ifrit: Add +1/4 fire damage to the result of any sneak attack damage dealt after all sneak attack damage dice have been totaled.
Kitsune:  Add +1/3 to the DC of any talent gained from the wolfshead class that requires a saving throw.
Kobold: Add +1/2 bonus to CMD when in bedlam.
Nagaji: Add +1 to the nagaji’s effective wolfshead level when determining their level compared to a target with uncanny dodge.
Naiad: +1/3 bonus to the bonuses granted by the naiad’s token using the inspiration ability.
Ratfolk: Add +1 foot to land speed. This increase only has any effect in multiples of +5 ft.
Samsaran: +1/4 to the bonuses gained from the lifebound samsaran ability.
Skinwalker: Gain +1/2 to the skinwalker’s effective Wisdom score for purposes of their skinwalker speak with animals spell-like ability, and +1/2 to the number of times per day they can use that ability.
Strix: Add +1 bonus to the strix’s effective Strength when calculating carrying capacity for flight and the stalk wolfshead ability. this does not increase the strix’s actual carrying capacity, but allows more weight to be considered a light loud for purposes of whether or not they can fly or use stalk.
Tiefling: Select one creature type. (You do not need to specify a subtype, it applies to all creatures of the chosen type). Add +1/2 to the result of any sneak attack damage dealt to creatures of that type after all sneak attack damage dice have been totaled. Each time this damage bonus reaches a multiple of +4, you may select one additional creature type it applies to.
Vanara: Add +1 to the number of rounds per day the vanara may use bedlam.

Patreon
I have a Patreon. It helps me carve out the time needed to create these blog posts, and is a great way to let me know what kind of content you enjoy. If you’d like to see more Pathfinder 1st edition options (or more rules for other game systems, fiction, game industry essays, game design articles, worldbuilding tips, whatever!), try joining for just a few bucks and month and letting me know!

About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephens

Posted on January 1, 2021, in Game Design, Pathfinder Development and tagged , , , , , , , . Bookmark the permalink. 2 Comments.

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