New Talents for the PF1 Wolfshead Pathfinder Class
Posted by okcstephens
I had ideas for a few new wolfshead class talents, presented below.
New Wolfshead Talents
These talents follow the normal rules for wolfshead talents.
Ambuscade (Ex): When you attack a creature that could not perceive you just prior to the attack (such as from using the stalk class feature), you attack deals +1d6 damage and, if it is a critical threat, you gain a +4 bonus to the confirmation roll for the threat.
Set Up And Strike (Ex): When in bedlam, if you are wielding two melee weapons but only attack with one of them, the first time in the round you deal damage with the weapon you may roll the damage twice and take the better of the two results.
New Advanced Wolfshead Talents
These talents follow the normal rules for advanced wolfshead talents.
Improved Set Up And Strike (Ex): When in bedlam, if you are wielding two melee weapons, the first time each round you deal damage with the weapon on an attack of opportunity, you may roll the damage twice and take the better of the two results.
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About okcstephensOwen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.
Posted on January 5, 2021, in Game Design, Pathfinder Development, Uncategorized and tagged FaceFunding, Game Design, gaming, Geekery, Hybrid Classes, Pathfinder, PC Options, Wolfshead. Bookmark the permalink. Leave a comment.