Starfinder HyperMall: GoTo

The HyperMall is an InfoSphere Commerce company that sells extremely cheap, but modestly useful, items in bulk to vending companies on worlds with Hyperspace travel. The HyperMall has literally hundreds of millions of items available for order, so many travelers enjoy downloading their virtual catalog and clicking through it on long, dull hyperspace trips.

HyperMall items are all Level 0 minor items that cost 1 credit (or you can buy 120 of them for 100 credits), and have negligible bulk unless noted otherwise. However, crafting any HyperMall item takes 10 UPBs… a fact that frustrates armchair economists and bespoke crafters. HyperMall items are not robust enough to have a major effect on gameplay. Essentially, none of these items have any Strength, damage, hardness, HP, or game-mechanical effect.

(Art by artbase)

GoTo (Technological item): A GoTo is among the most popular brand-name of Smart Data Compilers. By itself, it largely does nothing (though many come with games and basic local InfoSphere access). However, a GoTo can be synced to a theoretically-infinite number of other devices you own and have on your person, so compile and organize the data they offer. Most users begin by syncing their comm links, and then add more and more items as they enjoy the convenience.
Syncing an item to a GoTo takes 10 minutes, root access to the device to be added, and requires a Computers check with a DC equal to 5 + double the number of items already synced. If you fail this check by 5 or more, the new item IS synced, but a randomly selected previously synced item is removed from sync without any notification. Generally you don’t realize an item is removed from sync until you try to use it.
A GoTo can be placed in an armor upgrade slot, be added to any head/eye system cybernetic, or be held. Either way, it allows you to use all items on your person that give you information (such as scanners, comm links, computers, and so on), though you cannot access any function that requires an attack roll or skill check other than Perception, or that forces a target to make a saving throw. However, whenever you use it to make Perception check that you cannot take 10 on, a natural 1 on the die is both an automatic failure, and randomly removes a device from sync.
Despite the glitchiness of GoTos, they remain extremely popular among the techneratti. Indeed there are advanced models that can cost hundreds or even thousands of credits more… and function exactly the same way (but with better style and branding). Some social scientists fear the constant use of GoTo devices is eroding person-to-person relationships on a number of worlds.

Adventure Seed: A new GoTo program, free-to-download, claims to fix de-syncing issues. It is actually a hybrid curse, that causes anyone who uses their GoTo for more than 8 hours in a row to become a borai, and after 8 more hours a ghoul.
Within a few days, entire cities may fall to this necromantic viral app.

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About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephens

Posted on April 6, 2021, in Adventure Sketch, Microsetting, Starfinder Development and tagged , , , , . Bookmark the permalink. Leave a comment.

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