PF2 Hero Point Feats

I’ve been playing a lot with Hero points in d20 games recently, having looked at some alternate Hero point rules for PF1 and a whole set of Hero point rules for Starfinder. Now, I turn y gaze toward PF2.

PF2 already has a strong, integrated Hero point mechanic, and an extensive and flexible feat system. What it lacks, oddly, is any Hero point feats. Especially given PF1 had Hero point feats in the APG, this is an omission that calls out for a 3pp patch.

So, here are my conversions of the three PF1 Hero point feats to work with the PF2 game and Hero point mechanic.

BLOOD OF HEROES
[General]
Prerequisite: Hero’s Fortune, Luck of Heroes

You seem destined for success, even when the odds are against you. Whenever you spend a Hero point to reroll a d20 roll, of the result on the d20 is a 1-10, you gain a +10 bonus to the result (making it effectively an 11-20, though not a “natural” 20 for game mechanical purposes).

HERO’S FORTUNE
[General]

Even a miraculous escape from death doesn’t use up all your good luck. When you expend all your Hero points to avoid death, if you had 2 or more Hero points, you get to keep 1 or them rather than spend them all.

LUCK OF HEROES
[General]
Prerequisite: Hero’s Fortune

Luck never completely abandons you. Once per game session, if you end an encounter with no Hero points, you may choose to gain one Hero point.

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on July 30, 2021, in Game Design, Pathfinder 2nd Ed and tagged , , , , , , . Bookmark the permalink. Leave a comment.

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