Slenderman, for ShadowFinder (Starfinder-Compatible)
So, if I DO a ShadowFinder rpg, or campaign book, or Starfinder hack, or whatever, obviously it’s going to involve adventures that include fighting things (because if it didn’t, I’d pick a different game system). While part of the point of doing something compatible with an existing game system is to make all the existing options available for use as a GM pleases, we’d obviously need some other, new things.
So, what will PCs oppose in a ShadowFinder campaign?
Creepy things. Like a SlenderMan.
Apóleipa, Innocence-Eater (Slenderman) (Combatant)
CE Medium fey (Extraplanar)
Init +6; Senses blindsight (emotion) 30 ft., low-light vision; Perception +14
Defense HP 98
EAC 19; KAC 20
Defensive Abilities Only the Fearless (DR/Resist all energy 10 vs attacks from frightened foes), Tilted Away
Fort +6; Ref +8; Will +10;
Speed 40 ft.
Melee touch +13 (2d4+7 B), critical: staggered 1d4 rounds, 15-foot reach
Ranged warped world +15 (2d4+7 A)
STR +4; DEX +2; CON +0; INT +2; WIS +1; CHA +5
Skills Bluff +19, Culture +14, Diplomacy +19, Intimidate +19, Sense Motive +19, Stealth +19
Other Abilities alltongue, feats (Improved Demoralize), isolation (DC 19), warped world
Organization solitary, pair, or infestation (3–6)
Alltongue (Su): The Slenderman can speak and understand all spoken or signed languages, and is always able to be heard, even in areas of deafening sound and by creatures without a sense of hearing.
Isolation (Su): The Slenderman is a creature of isolation, and this extends to efforts to communicate with people far away by magical or technological means, or even just shouting. Anytime a creature within 300 feet of the Slenderman attempts to send or receive communication with anyone or anything not in their line-of-sight, they must succeed at a DC 19 Will save. On a failed save their radio turns to static, magic spell returns just whispered howls of pain, or their scream seems to die as soon as it leaves their throat. Once a creature fails this save, the condition prevents any communication beyond line-of-sight until it gets more than 300 feet from the Slenderman.
Any effort to record or preserve any image or sound of the Slenderman also requires a successful DC 19 Will save, with failure resulting in just a vague blur or feint whisper, or a picture of what appears to be a tall, thin, but mortal man in a suit, with a blurred face.
Only the Fearless (Su): Those who know fear find themselves nearly unable to damage the Slenderman. When a creature is suffering a fear effect (including the Slenderman’s own Intimidate check with Improved Demoralize), the Slenderman reduces damage from any attack they make by 10 points, regardless of damage type.
Tilted Away (Su): The space the Slenderman is in seems to ripple and roll away to make it difficult to make ranged attacks against it. Any ranged attack made against the Slenderman at a range greater than 2 feet grants the Slenderman concealment.
Warped World (Su): The Slenderman can reach out a long, crooked finger and cause someone to have a sense the world is spinning and twisting, wrenching their organs and insides as if they were being wrung out like a rag. This is a ranged acid attack against EAC, has a range increment of 50 feet, and has Knockdown as a critical hit effect.
Apóleipa are a form of fey native to the Plane of Shadow that represent the unformed fears of spaient creatures. As cultures form specific fears or hatreds, various apóleipa form to both try to stoke these negative feelings of natives to the mortal world, and to feed on them. Among the most recent form of apóleipa are innocence-eaters, also known as Slendermen, who feed of a sense of loss of innocence and self-loathing at having done horrid things. They operate mostly in places already suffering from great tragedy or resentment, often on the fringes of society, and seek to convince the most vulnerable members of these places to take actions that will deepen the fear and despair of the population.
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Posted on September 16, 2021, in Adventure Sketch, Anachronistic Adventurers, Microsetting, Starfinder Development and tagged gaming, Geekery, Monsters, ShadowFinder, Starfinder, Worldbuilding. Bookmark the permalink. Leave a comment.
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