Dungeon Name Generator
I unironically love dungeons.
Now, I use a pretty broad definition of “dungeon.” In fact, I’ve written whole series of articles about what I consider to be dungeons, in ttRPG terms.
But part of a cool dungeon is a cool name. And, I love creating name generators. So while I don’t claim this article can name every dungeon in all of fantasy gaming, it can certainly create more names than any one campaign world can use.
Using the Generator
Roll 1d6 to determine how to generate your dungeon name.
1-2: Start with “The,” then roll once on Table 1 and once on table 2.
3-5: Roll once on Table 2, add “of,” then roll once on table 3.
6: Start with “The,” then roll once on Table 1 and once on table 2, add “of”, then roll once on table 3.
Table 1 (Roll 1d100)
01-03: Azur
04-05: Bastard
06-08: Barrier
09-10: Candle
11-13: Collapsed
14-15: Crimson
16-18: Crumbling
19-20: Demon Queen’s
21-23: Demonweb
24-25: Dragonbound
26-28: Emerald
29-30: Fallen
31-33: Frostfell
34-35: Gallow
36-38: Guardmoor
39-40: Hastur’s
41-42: Haunted/Haunting
43-45: Hellspike
46-48: Hollow
49-50: Icy
51-53: Iron
54-55: Kobold
56-57: Lost
58-60: Nightfang
61-62: Nightworm
63-65: Red
66-67: Shattered
68-70: Silver
71-72: Sinister
73-75: Standing
76-77: Stonefang
78-80: Sunless
81-82: Thunderspire
83-85: Tiger’s
86-88: Trollhunt
89-90: Terrifying
91-93: Under
94-95: White Plume
96-98: Windswept
99-00: Yawning
Table 2 (Roll 1d100)
01-02: Abby/Abbies
03-04: Acropolis
05-06: Barrow(s)
07-08: Bastion(s)
09-10: Cairn(s)
11-12: Catacomb(s)
13-14: Cave(s)
15-16: Cavern(s)
17-18: Castle
19-20: Citadel
21-22: City
23-24: Dungeon
25-26: Enclave
27-28: Fane
29-30: Field(s)
31-32: Forge(s)
33-34: Fortress
35-36: Gate(s)
37-38: Grotto(s)
39-40: Hall(s)
41-42: House(s)
43-44: Keep(s)
45-46: Kingdom
47-48: Labyrinth
49-50: Lodge(s)
51-52: Manor(s)
53-54: Mine(s)
55-56: Mount
57-58: Mountain(s)
59-60: Palace(s)
61-62: Pass/Passes
63-64: Peak(s)
65-66: Pit(s)
67-68: Oubliette
69-70: Prison(s)
71-72: Portal(s)
73-74: Pyramid(s)
75-76: Redoubt
77-78: Rift(s)
79-80: Ruin(s)
81-82: Sanctum
83-84: Shrine(s)
85-86: Spire(s)
87-88: Stone(s)
89-90: Temple(s)
91-92: Tomb(s)
93-94: Tower(s)
95-96: Wall(s)
97-98: Warrren(s)
99-100: Well(s)
Table 3 (Roll 1d100)
01-03: Annihilation
04-06: the Archmage
07-10: the Borderlands
11-13: Broken Souls
14-16: Chaos
17-19: Deception
20-22: the Drow
23-25: Elemental Evil
26-28: Fandelver
29-31: the Feathered Serpent
32-34: the Forgotten King
35-37: the Frog
38-40: the Frost Gant Jarl
41-43: Fury
44-46: the Ghouls
47-49: Graves
50-52: Harpies
53-55: Hawksmoor
56-58: the Horned ________ (roll on Table 4)
59-61: Horrors
62-64: Ice
65-67: Lies
68-70: the Necromancer
71-73: Peril
74-76: Ravenscroft
77-79: The Ravenous Moon
80-82: Redcliff
83-85: Ruin
86-88: the Serpentfolk
89-91: the Shadowfell
92-94: Shadows
95: Slaughtergarde
96-98: Spiders
99-100: the Winter King
Table 4 (Roll 1d6)
01. Bear
02. Crown
03. Man
04. Rat
05. Skull
06. Wolf
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Posted on November 30, 2021, in Adventure Design, Adventure Sketch, Microsetting and tagged Dungeons, gaming, Geekery, Name Generator, Worldbuilding. Bookmark the permalink. Leave a comment.
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