Converting the Witchwarper to PF1: Paradigm Shifts (Part 6)

Aaaaand… another post working on our PF1 witchwarper! Still working on paradigm shifts, having written their category rules, and creating the warp pool. Now we’re seeing how many days we can go, converting 2-3 a day (or more!), until we run into our next design challenge.

Today, we get into the 8th level paradigm shifts.

Paradigm Shifts [8th level]

Flash Teleport (Su)
As a move action, you can expend 1 point from your warp pool to teleport (as the spell) up to 30 feet. You must have line of sight to your destination. This movement doesn’t provoke attacks of opportunity.

Hobble Creature (Su)
As a standard action, you can expend 1 point from your warp pool to target a creature within 100 feet and swap in alternate physiologies or circuitry in its body in this version of existence, imposing the staggered condition for a number of rounds equal to 1/3 your witchwarper level. The creature can attempt a Fortitude save to negate this effect. You must know the disrupt creature paradigm shift to learn this paradigm shift.

Magic Deletion (Su)
As a reaction when you are targeted by a spell, you can expend 1 point from your warp pool to gain spell resistance equal to 12 + your witchwarper level until the end of your next turn.

Other than deciding to have all of those be fueled by our warp pool (rather than expending spell slots, as some did originally), again those all adapted with very little change.

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About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at

Posted on April 12, 2022, in Game Design, Pathfinder Development and tagged , , , , , , , , . Bookmark the permalink. Leave a comment.

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