Revised Magister for PF1 (Part 5)

We round out the week continuing to add some genuinely new stuff to our Revised Magister class, for PF1. Having done the core mystic bond rules and updated all the original ones, today we continue to add new mystic bonds. And we finally get to some occult mystic bonds!

(Art by art1art)

Mystic Inquisition (divine) – Some magisters forge a bond with the enforcement-themed powers of specific gods. A magister must worship a deity to select this mystic bond. The magister gains an inquisitor inquisition available to inquisitors who worship the same deity she worships. When determining the powers granted by this inquisition, the magister’s effective cleric level is equal to her magister level.

The magister may select the 1st-level abilities of other inquisitions granted by her deity at 5th, 9th, 13th, and 17th level, rather than take a magister bonus feat.

Special: A magister with the divine power source may select mystic inquisition for the banishment, conversion, damnation, or excommunication inquisition, whether or not they worship a deity. If this option is taken, the magister casts any spells known taken from that domain as divine spells.

A magister with the occult power source may select mystic inquisition for the heresy, oblivion, possession, or secrets inquisition, whether or not they worship a deity. If this option is taken, the magister casts any spells known taken from that domain as arcane spells.

Mystic Spirit (occult) – Unlike a medium, who can use a seance to invite in a local spirit, some magisters find themselves (intentionally or accidently) bound to a single spirit full-time. The magister gains a single spirit as if she had the spirit medium class feature and had performed a seance to house a spirit (which always has exactly 1 point of influence over her, and cannot gain or lose influence). The magister gains the spirit bonus (but not spirit surge), seance bonus, influence penalty, and one taboo (of the magister’s choice) of the spirit. The magister also gains the spirit’s intermediate spirit power at 6th level, its greater spirit power at 11th level, and its supreme spirit power at 17th level.

Mesmerism (occult) – The mesmerism mystic bond is an eldritch connection between the magister’s eyes and powers of enchantment and confusion. The magister gains the hypnotic stare class feature of the mesmerist. At 2nd level, she gains the painful stare class feature. For all abilities linked to this mystic bonus, the magister treats her magister level as her mesmerist level. The magister may select a bold stare for which she meets the prerequisites at 5th, 9th, 13th, and 17th level, rather than take a magister bonus feat.

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About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephens

Posted on May 13, 2022, in Game Design, Pathfinder Development and tagged , , , , , . Bookmark the permalink. Leave a comment.

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