#OwenOnTheCouch, Part 3: Jason Keeley and Mark Seifter

Continuing this week’s #OwenOnTheCouchTheme, let’s talk to Development Manager of Starfinder at Paizo Jason Keeley (@herzwesten on Twitter), and BattleZoo Director of Games Mark Seifter (@MarkSeifter on Twitter). This is a great chance to listen and learn from industry pros!

(#OwenontheCouch, 2013)

Jason Keeley

Owen: So, Jason, if someone wants to write Starfinder content for you at @Paizo, how do they get your attention? What are you looking for in a freelancer?

Jason: *is walking by* Oh hi there! Well, for adventures, I’m generally looking for someone who has proven they can handle larger assignments (ie, being timely and the ability to inject a bit of their own ideas into a sometimes rigid outline) or has done something equally impressive.

I’m willing to try out newer freelancers for smaller assignments, though! It all depends on what the particular project needs.

Mark Seifter

Owen: Hey Mark, if someone wanted to get your attention as Director of Game Design, and maybe get work from you, what’s their best option?

Mark: So, find the Arcane Mark Discord server, join, then you can PM me on discord and I’ll add you to the list. We’re small so I don’t have a lot of opportunities at any given time, but I love to hear from freelancers.

Plus, now we have this!

Want to Support the Couch?!
A great way to help me be able to make connections, post advice, and make #OwenOnTheCouch useful is to send me your thoughts, questions, contact info to be publicly shared, and anything else you think might advance the conversation or help people connect. I’m happy to host publisher throughs on what they are looking for, veteran’s advice, and even post common questions people have about how to break in, move up, and manage common issues.

Or, you can just throw money at me! Easiest done through Patron, and Ko-Fi.

About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on June 3, 2022, in Business of Games, Con Season, Musings, Writing Basics and tagged , , , . Bookmark the permalink. Leave a comment.

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