AI Images as References for Live Artists
So, I’ve written a few articles on my exploration of human-prompted, AI-generated images. There is going to be more and more public discussion about this, and I think articles like this one at Kotaku, are important to read and consider. Of course, such articles are generally an undifferentiated mix of fact and opinion, but even where I disagree with the opinions I want to be open to them and see if any new points of view or data are presented that may alter my current position on the issues.
I also want to keep exploring various possible ways to use human-prompted, AI-generated images. One of the things I’ve mentioned is the idea of using such an image as a visual reference for an artist.
So, I did.
Here is an image of a lich I got from prompts fed into MidJounrey.
I really like this image, including it’s sartorial style, but there are (at least currently) significant limitations I’d have to contend with if I wanted to use this commercially. Not the least of those is I have no way of creating different images of the same being.
So, what if I gave this as a reference to an artist I like? (And, you know, pay them to create more art.)
So, I took this to Jacob Blackmon and asked if he was willing to participate in my experiment (at his standard rate). He was, and sent me this sketch:
This highlights two of the things I love about working with Jacob. First, he did a LOT of design work in this piece, flowing from the reference image, but absolutely building well beyond either it or even standard fantasy lich images. Secondly, his sketch stage has enough detail for me to see where he is going and give useful feedback or ask for alterations. In this case, I gave an immediate thumb’s up.
So, that brought us to this, Jacob’s final.
This is awesome, it shows Jacob distinct and developing style, I love it, i can use it, Jacob got paid for it, and it would not have existed without MidJourney returning the top image in response to prompts I gave it. It’s not a duplicate of the original (nor did I ask for it to be), but it clearly uses that image as the umping off point for a new design.
I like this result, and can easily see going this route again. It remains to be seen how issues of legality, ethics, and public opinion shake out on any use of human-prompted, AI-generated images, but I found this a useful project to help me explore my own thoughts on the subject.
And, in this case, it put money in the pockets of an artist I like, which is always a plus.
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Posted on August 29, 2022, in Business of Games, Musings and tagged AI Images, Essays, gaming, Geekery, Monsters. Bookmark the permalink. 2 Comments.
It’s a crazy subject, and thus really interesting to me.
There are a ton of great things about AI-generated art, or any kind of AI-generated work. The main thing is that once you make the investment of creating the system, its outputs are cheap. That means more art to be enjoyed by more people.
The down-side is like any automation, the people that made their living doing that work are facing competition from the AI which drives down the prices for their work and hurts their ability to make a living.
I keep telling folks, the robots are coming for all of our jobs sooner or later. It’s just that some jobs are safer than others. As goofy as he can be Andrew Yang has the right idea to be looking at how we structure society to reap a benefit from this AI productivity for everyone.
I’m going to have to give this one a go. I need to dust off my painting stuff anyway. Wish me luck!