Gatekeepers PF2 Campaign Index

This is an updated index of all the articles I’ve written about my “Gatekeepers” campaign for Pathfinder Second Edition.

(The “Smoke Pine Taven,” in Tidegate. … Yes, “Taven.” Art by Asaneee.)

GAME SESSION NOTES

List of Player Characters

Session 1 Part 1; Part 2

RULES ARTICLES

How I Set Up My New PF2 Game, “Gatekeepers.” Part 1: Rules Options
The initial list of houserules and optional rules the campaign began with.

How I Set Up My New PF2 Game, “Gatekeepers.” Part 2: Houserules
The campaign begins with a few pure houserules in place to alter the feel and flow of the game system.

Gatekeepers Campaign, for PF2 – Optional Rule Houserules, 1.0
I got rules options, and I have houserules… and I have houserules FOR my rules options. These are those.

Gatekeepers Campaign for PF2 – Mystery Points
In Session 1 I presented the players with Mystery Points, which represented something their characters did not understand, but the players could still choose to have their characters interact with.

Gatekeeper’s GM Rulings: Animal Companions
Sometimes I make Rule 0 calls during a game, and I want to keep track of them. These are from Session 1, and are both about animal companions.

WORLDBUILDING ARTICLES

How I Set Up My New PF2 Game, “Gatekeepers.” Part 3: Themes and Baselines
Not a comprehensive review of the world or the goals of the campaign, but just enough info to let players start to consider what characters they want to play. Brief discussion of tone, society, languages, and gods.

How I Set Up My New PF2 Game, “Gatekeepers.” Part 4: Quickstart Kheyus Gazetteer
A quick look at the island the PCs start on, and an even quicker look at the larger world it is part of.

How I Set Up My New PF2 Game, “Gatekeepers.” Part 5: Quickstart Tidegate Gazetteer
A quick look at the town the PCs start in.

Three Things I Plan To Use in Gatekeepers
Caliburn, Gollusks, and Firemud.

SUPPORT
I have a Patreon, which makes these blog posts outlining and presenting a new campaign world (and all the other writing I do on this blog, and most of social media) possible. If you enjoy these posts, join my Patreon!

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About okcstephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the publisher and lead genius of Rogue Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps.

Posted on September 26, 2022, in Adventure Design, Adventure Sketch, Appendix O, Game Design, Microsetting, Pathfinder 2nd Ed and tagged , , , , , , . Bookmark the permalink. 7 Comments.

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