The Player Characters in my Gatekeepers Campaign for PF2

Since people have asked for a recap of what happened in Session 1 of my Gatekeepers game for PF2, I’m working on converting my gameplay notes to something human-readable. But those notes will make more sense if readers know who the protagonists/PCs are, so here’s a quick rundown of the primary characters in Gatekeepers.

Primary Characters:

Averill (human laborer psychic)
Averill is a telekinetic in his late teens, and his family have a long history as “lifters,” telekinetic laborers who help load and unload cargo. The family is originally from Eirsyus and Tidegate locals tend to roll their eyes a bit at the idea of using innate magic powers to carry things, but Averill’s family have been local for nearly two centuries, and despite some ribbing for being weird Westerners are well-accepted.

Hollyhock Stonefound (halfling warrior barbarian)
Hollyhock is a halfling equivalent in age to a human’s late teens. She was found in a small stone shelter on the beach near Tidegate after a major storm, and is presumed to have been a survivor of a wrecked ship though no one knows for certain. She was adopted by a family of halfling caravan guards and merchant marines, and though young has been preparing to follow in the family business. She’s dealt with bullies a time or two, and locals know that if she looks very, very calm she is about to unleash hell on someone.

Jaedyn Valis (human with some elven ancestry barkeep swashbuckler)
Jaedyn was raised the son of a woman who worked out of the Smoke Pine Taven and told his father was an elven noble who wintered in Tidegate. Jaedyn took odd jobs to help bring in income as he grew up, but his mother eventually drank herself to death. Jaedyn had no other place to go, but Nana Cutthroat was fine with Jaedyn living and working at the Smoke Pine. Now an older teen, Jaedyn worked hard and embraced this degree of freedom, and let the community know she was a woman rather than the boy her mother had presented her to be. Though Jaedyn has had no formal training, when she found a rapier in her hands the use of it and daring acrobatics to go with came to her as naturally as breathing.

Nambra (elf ranger, background currently unrevealed)
Nambra is an adult elven woman who has ranged the lands around Tidegate for decades. She prefers to be out in the wilderness with her companion bear Brôg, but spends just enough time in town for locals to think of her as one of their own. She has been approached many times by Warden Ellicent to join the Duchess of Tides’ official crown wardens, but so far has preferred to remain indepedent.

Morgan (human farmhand monk)
Morgan is an older teen who lives on one of the many farms near Tidegate, one owned and run by his father, and ex-adventurer. Morgan was subject to bullying in town as a child, but never raised a hand to defend himself. However, when Morgan saw a younger child being bullied he stepped in with the training his father had given him, and ended up dropping the bullies so severely he had to do their chores in town until they recovered. While family of the boys he put down treat him coolly, the rest of Tidesgate sees him as a young man willing to defend those in need.


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About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at

Posted on October 12, 2022, in Pathfinder 2nd Ed and tagged , , , . Bookmark the permalink. Leave a comment.

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