Now on Patreon: First Look at The Warbrand RPG

(This article is not covered by the OGL)

I suspect it shocks no one to know I have been working on my own core RPG… for decades. Several of them, actually.

Many turned into supplements for other games. Some are currently at design dead ends. A lot are cold, dusty files at the very back of my hard drive that haven’t seen the light of day for years. But some I have kept tinkering on, and keep getting closer and closer to being something I could announce and publish.

One of the closest at the moment is Warbrand, which I am desperately trying to make exactly my preferred magical mix of fast, flexible, simple, elegant, and customizable. You know… a unicorn. With miniatures.

It’s still not ready for its big reveal. But, for reasons that may seem obvious, given it’s not a direct descendent of anyone RPG (or such an RPG’s system resource document, for example), I’ve been thinking about it a LOT, recently.

So, I have a short, quick preview of just a few of the rule elements I’m working on in the game up at my Patreon. It isn’t a design document, but instead a preview of some elements of a game I’m working on, a behind-the-scenes teaser of a thing I may or may not ever finish.

But I’d like to.

Right now that rules preview (and all Thursday blog posts) are Patreon-exclusive, because I need to grow my Patreon to keep spending time writing blog posts and other public content. However, once my Patreon funding level hits $1,000/month, I’ll go back to posting my Thursday posts free for all to see here, AND I’ll create and maintain an index page of all my PF2 articles for Patrons, so they can easily access all my online PF2 content!

(Working cover. Cover art by lobard)


About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at

Posted on January 12, 2023, in Appendix O, Game Design and tagged , , , . Bookmark the permalink. Leave a comment.

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