Campaign Setting: Hellscape City

Just over 200 years ago, every major threat in the mortal world was defeated. every ravaging dragon slain, every tyranny toppled, every lich destroyed. Champions the likes of which had never arisen before, led by the Chosen Ones of the Goddess of Peace and Justice, sought out and cured every source of inequity, suffering, hunger, fear, bigotry, and poverty. They used nearly-deific powers to link their awarenesses and knew on one perfect silvery dawn, that total peace reigned in all places.

They sat back, sure that after the Silver Dawn, no pain or evil would ever exist in their reality again. By noon, they knew they were wrong.

No vast, continent-threatening evil arose. No hidden, secret source of vile intent had avoided their purge of all injustice. But, nevertheless, evils still occurred. People who did not need to steal, stole. People who knew better, chose to create and spread lies. The numbers were tiny, compared to the days before the Silver Dawn, but every possible crime still happened somewhere, to someone. Despite there being no remaining root cause of evil, some mortals performed vile deeds, from the prosaic to the murderous.

The Champions of the Silver Dawn could have used their powers to seek out every criminal and bully and ended or altered them, but to what end? If evil would arise even after every mortal cause for it was gone, what was the point? That meant the Champions could never eliminate all evils, unless the evil was coming from beyond the mortal realm…

And then the Champions turned their eyes towards Hell. The home of the tempters, deceivers, soul-buyers, and fiendish bargainers. Surely, though the Champions, it was not that some percentage of mortals would turn to evil no matter how idyllic their world. Instead, the denizens of Hell must be the true source of evil. And that meant that creating a world free of evil required that hell be conquered.

And so they set out to do just that.

The First Circle of Hell fell in a matter of days, its forces having never faced anything so mighty as the Champions of the Silver Dawn. The Second Circle took months, but its defeat was just as complete. Though it took years, so too did the Third Circle fall to the Champions, and after decades the Fourth Circle. But twixt the Fourth and Fifth Circle of Hell lay the mighty river Styx, the most deadly of moats. Further, the Lords of Hell had used their time to fortify well, and the Fifth Circle of Hell stood behind ramparts of unholy metals and punished assailants with siege weapons of fiendish design.

It’s been more than 150 years, and the Champions still have not done more than establish a bridgehead in the fifth Circle of Hell. The fighting literally shakes the pillars of existence, and the wise come nowhere near that battle.

(Art by grandfailure)

But… the earlier Circles of Hell are a different story.

Centuries of conflict mean supplies must be brought in to the Champions’ armies, and those come largely from the major cities of the mortal world, through permanent Hellgates built and guarded by the Champions of the Silver Dawn. In the First Circle of Hell, a major mortal metropolis has grown, Hellscape City, where mortals, angels, and devils who have sworn obedience to the Silver Dawn all dwell. Though literally a plane of Hell, the First Circle of Hell is now no worse than the most dangerous and vile of mortal cities was before the Silver Dawn, and many mortals swarm to that place looking for opportunities.

The Second Circle is of hell is under Silver Dawn control, but far less settled. Devilish bandits hide in its depths, and twisted mortals often seek to unearth fiendish powers here. Further, the nature of the place itself is untamed, and its otherworldly flora and fauna must be tracked down and either tamed or destroyed. Many mortals foray out from Hellscape City to hunt bounties and seek fortunes in the Second Circle of Hell.

The Third Circle is actively dangerous, as the Champions of the Silver Dawn find it keeps creating devils and devilish threats no matter how many times they pacify it. The greatest mortal warriors and warlocks are often employed by the Silver Dawn to scout and picket the Third Circle, to put down minor threats, and raise the alarm when major ones form.

The Fourth Circle is more dangerous still, with a few ArchDevil holdouts with flaming redoubts in its far reaches. The Champions of Silver Dawn themselves must grip the Fourth Circle in their nearly-divine iron grasp, for otherwise their crusade would lose this claimed land, and be pushed back, perhaps driven from hell itself.

Hellscape City and the lands beyond are not for the faint of heart, but they are realms where the secrets and wealth of Evil City have been hoarded since the dawn of time, and there are fortunes to be made, and power to be found.

Support
There are two massive multipublisher bundles of products on DriveThruRPG right now that are fundraisers for my growing medical debt. Each has more than $700 of pdfs, from 16+ different companies, for a dozen different ttRPGs (including some core rulebooks!), as well as maps, figures, stock art, and so on. They’re just $34.95 apiece, and will only be available through May 15th.

Bundle #1: http://bit.ly/3KNMw8f
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About Owen K.C. Stephens

Owen K.C. Stephens Owen Kirker Clifford Stephens is a full-time ttRPG Writer, designer, developer, publisher, and consultant. He's the publisher for Rogue Genius Games, and has served as the Starfinder Design Lead for Paizo Publishing, the Freeport and Pathfinder RPG developer for Green Ronin, a developer for Rite Publishing, and the Editor-in-Chief for Evil Genius Games. Owen has written game material for numerous other companies, including Wizards of the Coast, Kobold Press, White Wolf, Steve Jackson Games and Upper Deck. He also consults, freelances, and in the off season, sleeps. He has a Pateon which supports his online work. You can find it at https://www.patreon.com/OwenKCStephens

Posted on May 12, 2023, in Adventure Sketch, Appendix O, Microsetting, System Agnostic and tagged , , , , . Bookmark the permalink. Leave a comment.

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