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Festival of Golems, Page 4

My assaults on the Land of Nod were largely failures, though a beachhead was made.
But by sunup I was wrestling with the Breakwaters of Possibility, wrangling a thousand adventures yet unknown into their orderly sagas. (And ensuring all such paid such homage to the Leath-Ri of Constellations as is his due).
Then I spoke to the Convocationers, as it worthwhile every year, and bespoke the Unbowed Threat as she destroyed iconic lives.
It seemed fun, so I spelled her for a time, and drew eight deaths from four bold souls.
And then, the toxins of Nod begin to take their toll. I assisted the Diva of Done and Puzzler Prince in instructing on the details of enhancing a universe… and grabbed a bagel.
More slaying of mighty heroes within a few hours.

Festival of Golems, Page 3

Had dinner in the Hall of True Heroes, sitting next to the Dominant Star. Then engaged in a little war, which the True Heroes won, as one would hope. Sat for a bit near the Tavern with the Dominant Star, Magician of Infinite Theory, Lady of Unexpected Madness, and then briefly with the Queen of the Button-Men and Pristine Flight and his word-egg. The Leath-Ri of Constellations fared by our way, and asked after the keeper of Cups, to him we did direct.
But I tire now, and while one Festival Duty is complete, the Golem Lords still have such wonders to show me…
I shall brace myself, in my redoubt in the Land of Nod.

Festival of Golems, Page 2

As it too often does, time has defeated runes, and the eldritch lines are dead. I am sure the Council of Esigil shall have words–and phrases, connotations, inferences, and meaningful gestures–for me when the clock next makes it’s bicenteted turn, but for now, I must bend to the inevitable… er… inevitable.
A caravan must be made ready! The Puzzler Prince and Late Knight have their own lengthy and spectacular ceremonies, and there are bells, and books, and candles to tote and guard.
Many of the pathways are unsafe, and we must allow for battles and threats, so must we depart now, or nearly now.
With luck, we shall make good time to the Grove of the Tree of Light and Tree of Dark.

Festival of Golems, page 1

Every year for PaizoCon (and any other major convention I go to), I do a silly, color commentary about my day rotated through the lens of high fantasy. This year’s begins now.

As always, the last hours before the Festival of Golems are hectic ones. This year’s preparations are more greatly complicated by the ascension of the Last Dragon Scribe, and the Golem Lords’ efforts to anoint wardens to keep those passages he once guarded. I have no doubt the newly dubbed Knight of the Lexicon and Dame of Heralds shall perform their duties well and truly… but there has been no time to test their trials, Further, my own Guild of Astrologicians must make ready for the arrival of the Great Guiding Star, and this leaves us more strained than ever. The Devil’s Advocate guides us well, but I suspect the Puzzler Prince ties of hearing the debates twixt myself and the Leath-Ri of Constellations.

The Altgrave of Paths made his arrival, and brought with him Vivid Voivode, from the Stormlands. We broke bread with them and the Halfling Tyrant, Wit of Wisdom, Citymaker, and Grove Guardian. Vivid Voivoid shall take shelter in our realms, and visit the Festival of Golems regularly. The Altgrave of Paths, of course, has other paths to walk.

I have made most of my wards, and readied those forces I can. There is another day of the neverending battle between runes and time, and then my festival duties begin in earnest.