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Starfinder HyperMall: GoTo

The HyperMall is an InfoSphere Commerce company that sells extremely cheap, but modestly useful, items in bulk to vending companies on worlds with Hyperspace travel. The HyperMall has literally hundreds of millions of items available for order, so many travelers enjoy downloading their virtual catalog and clicking through it on long, dull hyperspace trips.

HyperMall items are all Level 0 minor items that cost 1 credit (or you can buy 120 of them for 100 credits), and have negligible bulk unless noted otherwise. However, crafting any HyperMall item takes 10 UPBs… a fact that frustrates armchair economists and bespoke crafters. HyperMall items are not robust enough to have a major effect on gameplay. Essentially, none of these items have any Strength, damage, hardness, HP, or game-mechanical effect.

(Art by artbase)

GoTo (Technological item): A GoTo is among the most popular brand-name of Smart Data Compilers. By itself, it largely does nothing (though many come with games and basic local InfoSphere access). However, a GoTo can be synced to a theoretically-infinite number of other devices you own and have on your person, so compile and organize the data they offer. Most users begin by syncing their comm links, and then add more and more items as they enjoy the convenience.
Syncing an item to a GoTo takes 10 minutes, root access to the device to be added, and requires a Computers check with a DC equal to 5 + double the number of items already synced. If you fail this check by 5 or more, the new item IS synced, but a randomly selected previously synced item is removed from sync without any notification. Generally you don’t realize an item is removed from sync until you try to use it.
A GoTo can be placed in an armor upgrade slot, be added to any head/eye system cybernetic, or be held. Either way, it allows you to use all items on your person that give you information (such as scanners, comm links, computers, and so on), though you cannot access any function that requires an attack roll or skill check other than Perception, or that forces a target to make a saving throw. However, whenever you use it to make Perception check that you cannot take 10 on, a natural 1 on the die is both an automatic failure, and randomly removes a device from sync.
Despite the glitchiness of GoTos, they remain extremely popular among the techneratti. Indeed there are advanced models that can cost hundreds or even thousands of credits more… and function exactly the same way (but with better style and branding). Some social scientists fear the constant use of GoTo devices is eroding person-to-person relationships on a number of worlds.

Adventure Seed: A new GoTo program, free-to-download, claims to fix de-syncing issues. It is actually a hybrid curse, that causes anyone who uses their GoTo for more than 8 hours in a row to become a borai, and after 8 more hours a ghoul.
Within a few days, entire cities may fall to this necromantic viral app.

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Starfinder HyperMall: Chromat

The HyperMall is an InfoSphere Commerce company that sells extremely cheap, but modestly useful, items in bulk to vending companies on worlds with Hyperspace travel. The HyperMall has literally hundreds of millions of items available for order, so many travelers enjoy downloading their virtual catalog and clicking through it on long, dull hyperspace trips.

HyperMall items are all Level 0 minor items that cost 1 credit (or you can buy 120 of them for 100 credits), and have negligible bulk unless noted otherwise. However, crafting any HyperMall item takes 10 UPBs… a fact that frustrates armchair economists and bespoke crafters. HyperMall items are not robust enough to have a major effect on gameplay. Essentially, none of these items have any Strength, damage, hardness, HP, or game-mechanical effect.

Chromat (Hybrid Item): A chromat is a short penlike object that functions as a 1-shot fashion redesign device. Using a chromat takes 10 minutes, and requires you have sole control of the item to be affected. The item selected must be something you could wear or carry. It’s style, symbology, and color scheme are altered to match your general style, in much the way weapons with weapon fusions are altered. You do not have precise control over the new style and coloration (though it generally matches your preferred style, or if you prefer any 1 item you already have personalized and is present). You cannot duplicate any specific uniform, symbol or gear using a chromat. Once used, a chromat is expended, and the purely-cosmetic changes to made to the item you used it on are permanent.

Adventure Seed: Someone is breaking into clothing stores and textile cleaning businesses, and using handfuls of chromats to alter items to look like they belong to a crazed nihilist cult. Local authorities are convinced this is a marketing stunt for a new holovid series or void-rock band, but regardless the businesses in question want the fashion-vandalism stopped.

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Starfinder HyperMall: Brimmerfloat

The HyperMall is an InfoSphere Commerce company that sells extremely cheap, but modestly useful, items in bulk to vending companies on worlds with Hyperspace travel. The HyperMall has literally hundreds of millions of items available for order, so many travelers enjoy downloading their virtual catalog and clicking through it on long, dull hyperspace trips.

HyperMall items are all Level 0 minor items that cost 1 credit (or you can buy 120 of them for 100 credits), and have negligible bulk unless noted otherwise. However, crafting any HyperMall item takes 10 UPBs… a fact that frustrates armchair economists and bespoke crafters. HyperMall items are not robust enough to have a major effect on gameplay. Essentially, none of these items have any Strength, damage, hardness, HP, or game-mechanical effect.

Brimmerfloat (Hybrid Item): A brimmerfloat is peaked circle of cloth with an enchantment giving it a very, very slight negative gravity and a tiny gyro in it’s wire outer circumference, causing it to float gently upwards using a built-in, nonchargeable microbattery. It can be tethered to the top of your head, turning into a hands-free umbrella. It’s not string enough to float upward when being hit by rain, but will remain level in typical rain, sitting atop wherever you clipped its tether. The process that allows it to resist gravity has only 8 hours of effectiveness, though its not used up when the cloth is folded up. After 8 hours of use, it’s just a thin piece of cloth. Brimmerfloats are most often sold by vending-drones at posts and travel terminals during rainy weather, for people arriving from less wet locations who didn’t think to bring a more permanent umbrella options.
Catalog Code: H01Br@!67F22P[p]678413YSK

Adventure Seed: One bimmerfloat has no game mechanical effect. But a fight in a warehouse with crates of tens of thousands of them could cause any missed attack to break open a crate to form clouds of slowly expanding, spinning, lifting umbrella-tops that may give concealment between different altitudes.

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The more support I get, the more time I can spend on writing things like this. 

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