Jacob Blackmon and I will be doing more with this group in time (for Mutants & Masterminds and ICONS, is the current plan, with Mike Lafferty’s help), but I like sharing bits of this new supers world and it’s biggest and most powerful hero group, the Mighty Justiciar’s League, as it develops.
Here’s the current lineup.
From Left to Right, they are:
A heroine who has been fighting supernatural and fascist threats since the 1930s, Thrae is gifted with “Melissa’s Sting,” and nearly a century of experience and training. She is bulletproof, superhumanly strong, carries and indestructible spear, flies, and can shrink down to the size of a bee, gaining a ranged blast power when that size.
She also called forth the heroes who became the founding members of the Mighty Justiciar’s League in order to stop a great disaster she saw unfolding, and was the first member and chairperson of that organization.
An eoten orphan taken in, trained, and raised as his own son by the Giant Emperor Ægishjálmur, one of the greatest of Stormhammer’s nemeses. Ægishjálmur plotted to set him against Stormhammer once he was of age, but Stormlad eventually saw through to Ægishjálmur’s true nature and tried to prevent him from killed innocent mortals. Ægishjálmur sought to destroy Stormlad, but was stopped by Huntsman, Stormshield, and Stormhammer, the last embracing Stormlad as kin and placing to be raised with the same mortal parents who raised him.
Stormlad is not as strong or tough as Stormhammer or Stormshield, and has no divine powers, but has a beginning mastery of rune magic allowing him to do things they cannot. He is a senior member of the Young Justiciars, and thus a reserve member of the Mighty Justiciar’s League.
The Last Aisir, Stormhammer is powerful beyond the ken of mortals. He bears the rune Úr on his chest to mark his name, Vænn, meaning Hope. He is the strongest and most resilient of all known heroes, the storms obey his divine will, and his eyes and ears cannot be deceived. Only shards of shattered Mjolnir weaken him. He is among the heroes summoned by Thriae to stop a great disaster she saw unfolding, and became a founding member of the Mighty Justiciar’s League.
Eirwind, daughter of Queen Freya Valkyr, Stormshield is the Last Valkyrie. Raised by Helalok to ensure a valkyrie would remain to carry Stormhammer’s slain form to Valhalla, she is Queen of Valkyries, has the strength and might of a goddess, is commander and guardian of the Honored Dead, and inheritor to the hair and armor of Sif, and the artifact-shield Svalinn. She was unwilling to take Stormhammer’s life unjustly, turned from Helalok, and joined the Mighty Justiciar’s League.
Jessica Steele is the current Green Knight, an agent of the Spectrum Corps (who send sets of 7 Spectrum Weapons to each of the 667 Cosmic Anchors that stabilize the space-time continuum). Earth has had many waves of Spectrum Corps agents sent over the centuries, with each agent in each wave deciding for themselves how best to keep the Cosmic Anchor secure. Jessica Steele is a genius engineer who spent her career designing exosuits to protect first-responders and augment their ability to help in disaster situations, but had yet to find a functioning power sources for her most potent designs. While helping evacuate civilians in the disaster that caused Thriae to call upon those who would form the Mighty Justicier’s League, which occurred exactly as the Spectrum Corps was assigning a new set of Spectrum Weapons to Earth, Steele’s heroism caused her to be granted the Grün Zweihänder, making her Spectrum Agent Green. She realized the sword could power her most advanced armor, and immediately joined the fight, later becoming a founding member of the Mighty Justiciar’s League.
The adopted then orphan survivor of a wealth family who were killed by huntsman spiders guarding a secret land his parents hoped to raid for antiquities and exploit when he was a child, Huntsman was saved with an experimental antivenin that granted him spiderlike abilities, including the ability to process input from 8 different inputs (though he had to have a helmet designed to input such data, as he didn’t grow extra eyes), and superhuman strength, speed, and balance. He has given away the majority of his parents fortune, and become Huntsman to ensure the privileged and powerful don’t tread on justice and fairness the way his family did. In addition to his mutated enhancements, he has dedicated his life to being a trained criminologist and tracker. He is among the heroes summoned by Thriae to stop a great disaster she saw unfolding, and became a founding member of the Mighty Justiciar’s League.
Since it’s inception, the Mighty Justiciar’s League has been the target of multiple major foes and fiendish organizations, including the Lawbreaker Legion (formed of notable foes of all the Justiciar’s members), The Morlock King (a time-travelling cannibal monarch from 100,000 years in the future), the Crime Church (an ancient cult who literally worship lawbreaking), the Conquering Star (a sentient star that runs an evil empire of fusion entities that wish to turn all matter into plasma), the Jotunn Guard (super-powered giants and Ægishjálmur’s interdimensional strike force), Ultriac (the ultimate intelligence, an AI wishing to destroy all life, which was created by an ex-Justiciar when trying to prove biological heroes were too variable to be trusted), Penumbro (the Shadow God, who wishes to crush the light of hope), Doctor Future (a time travelling genius and android-maker who believes the Justiciars must be destroyed to humanity will toughen up enough to avoid being conquered by the Morlock King), Exergy (the cosmic embodiment of all the unused potential in the universe), Crimson Brigade (a now-rogue spacefaring peacekeeping force created by the Spectrum Corps before the Spectrum Weapons) , Korgath Vralk (an ancient reptilian sorcerer from a billion-year-old lost civilization from early earth), Genghis Kong (a super-genius gorilla psychic and conqueror), The Central Assassination Industry (superkillers-for-hire), Fimbulwinter (the personification of endless winter and night), the Slaugh (shapeshifting ancient sorcerous aliens), O.P.T.I.C. (Organization for Powerful Technologies, Intelligences, and Construction), the Madalief (crime cartel), the Kruthe (hostile and warlike colonizing alien species), Dark Justiciar (undead versions of the Justiciar’s from an alternate reality where the undead rule supreme), and the Demo Team (thug villains for hire).
I have a Patreon. It helps me carve out the time needed to create these blog posts, and is a great way to let me know what kind of content you enjoy. If you’d like to see more of the Mighty Justicier’s League, or Pathfinder 1st edition, Starfinder, or ShadowFinder content (or more rules for other game systems, fiction, game industry essays, game design articles, worldbuilding tips, whatever!), try joining for just a few bucks and month and letting me know!
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I’ve had fun recently working towards an original (though obviously heavily-inspired) superhero team, the Mighty Justicier League. Originally just one of the thigns I let my mind churn up when I need to write as relaxation, therapy, or to break writer’s block, working with Jacob Blackmon on a couple of character designs (he did all the art on this page, and more) has pushed this towards actually becoming a “thing” (And he and I are working out what that will come together as.)
There’ll be more to this, but I thought it’d be nice to have everything I have now in one place. So, this is a rundown of what I have said about these heroes, and the 80 years of comics I’m pretending they have behind them.
As a child, Huntsman’s billionaire family explored a “lost” hidden culture. Their inept trespassing got them killed from bites of local huntsman spiders. Huntsman was saved local doctor saved him with an experimental antivenin, giving him spider powers.
Huntsman dedicated his life to making up for the damage his parents had done, and turned over 99% of his fortune to charitable foundations. He trained through childhood to become a well-equipped costumed hero, to tackle threats beyond the reach of the law.
Some of Huntsman’s major villains (sometimes called “Huntsman’s Nemesis League”) include:
Grimaldi Goblin: Fell-into-acid-vat sadist genius with “Grimaldi’s Grin” gas bombs and a jetpack.
Manhunt: A clone of Manhunter, wants to destroy him, regain his fortune, and live in luxury at any cost.
Also: Aunt Asylum, The Black Bat, Clayman, Crimespree, Doc Croc, Doctor Zodiac, Gecko, Doctor Hugo Fate, Lady Passerine, Pallas Cat, Riddle Master, Spider Wasp, Swordfish, The Toadie, Tarantula Hawk, Tomb-Face, Two-Step, Weaver, The Web of Spies, Autarch, Doctor Syn, Feathertop, Harpy Eagle, Hodmedod, Jimmy Da Ooze, Mega-Fauna, Obtshak Council, The Parafoiler, The Punster, Rokkaku, River Monitor, Saint Assassin, Shock Jock, Skunk Ape, Queen Gale, and the Ultra-Nationalist.
That said the “Classic” Awful Eight group that are comprised of Huntsman’s Nemesis League is Clayman, Doc Croc, Green Ghoul, Grimaldi Goblin, Manhunt, Pallas Cat, Spider Wasp, and Tarantula Hawk (Lady Passerine has been a member, but she’s better when she’s running her own group.)
I still love the classic Huntsman storylines.
The Hunt: Year One
The Awful Eight
How Green My Ghoul
Siege at Sedgefield Sanatorium
Huntsman — Hunted!
Duty of the Family
Cat, Spider, Wasp
And, lo, then did come Ragnarök, but Thor and Sif defied the wyrds that declared all Aisir would die, and placed their son Vænn in a ship made of wood of Yggdrasil, and sailed him to Midgard, though a babe, that he might survive Asgard’s destruction. In Midgard’s he came to the farmer family Morven, who raised him honorable and true. Powerful beyond mortals, he became the hero Stormhammer, the rune Úr on his chest to mark his name, Vænn, meaning Hope. Only shards of shattered Mjolnir weaken him.
My favorite classic #Stormhammer villains are:
Trillionaire genius Dexter Duncan
Berzerko, the Antihero of Ragnarok
Járngreipnoid the Iron Warrior (powered by a sliver of Mjolnir)
Lord Sunstorm of the Elder Gods
Helalok, the Last Vanir
Seidhriac the Machine Shaman (who wishes to absorb all Norse magic)
Ms. Ratatoskr, denizen of the Wyrd Dimension,
Nidhogg the Magic-Eater
Ægishjálmur, the Giant Emperor
I’m NOT a fan of The Eschatologist, and it was B.S. to create a new villain for the “Death of Stormhammer” storyline.
But I *love* the “Storm On A Farm!” story where we discover Tanngrisnir came on Vænn’s ship as a cute kid, moved into the Morven farm, and no one knew he was Asgardian for 20 years because no one ever shot lasers at a small Wisconsin farm! The “Goat of Thunder!” stories rocked!
I still love these classic #Stormhammer storylines:
Last Son of Asgard
Will of Iron
Storm on a Farm
The Saga of the Stellar Seven
Also, “Gardenbound World of Álfheim,” where we discover a tiny acorn of Yggdrasill survived, and when Stormhammer saves it, it turns out to be growing into a new World oak, but it’s currently tiny, and it has a single one of the old Nine Realms in it, but currently also super-tiny.
And, especially, the classic Rainbow Bridge saga, when Stormhammer had to confront his own death and rebirth in order to understand that the loss of his powers was due to his fear of what mortality and resurrection meant. (h/t to Jim Milligan)
WORLD”S MIGHTIEST HEROES
I have a Patreon. It helps me carve out the time needed to create these blog posts, and is a great way to let me know what kind of content you enjoy. If you’d like to see more Movie Pitches, or Pathfidner 1st edition, Starfinder, or ShadowFinder content (or more rules for other game systems, fiction, game industry essays, game design articles, worldbuilding tips, whatever!), try joining for just a few bucks and month and letting me know!
If you prefer, you can drop a cup of support in my Ko-Fi. It’s like buying me a cup of coffee, but more convenient!